^This. SoF getting nerfed is actually sadder than the Pharos Sirius nerf. What's next? A Chrysalis nerf? SE is leaning towards a design philosophy I really don't care for.
Not entirely sure if you're kidding or not? If people need to come up with their own ways to manually make content harder, then said content is barely viable and devs should be addressing that -- not players.
All they need to do is tighten down the ilevel sync for most content. It's way too easy when -EVERYONE-but-one- has overgeared equipment. The solution there is to use a lighter ilevel-sync when 25% of the players don't hit the sync, and use a heavier ilevel sync when all players are over-geared.^This. SoF getting nerfed is actually sadder than the Pharos Sirius nerf. What's next? A Chrysalis nerf? SE is leaning towards a design philosophy I really don't care for.
Not entirely sure if you're kidding or not? If people need to come up with their own ways to manually make content harder, then said content is barely viable and devs should be addressing that -- not players.
And ilevelsync the mainstream scenario or put the difficulty back up to release levels. It wasn't hard at release, and everyone spamming it had only ilevel 70 gear.
Anyway... while I won't care too much in the grand scheme of things if they leave the nerf intact, I'd rather nerfs be addressed through "the echo" rather than making every content a faceroll by simply having the poetics gear.
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