Quote Originally Posted by Crescent_Dusk View Post
And why is that wrong? Independent play was one of the best inventions for the casual player.
It's a recipe for disaster, that's whats wrong.

People want to log on, not say a word to anyone, or even listen to anyone else, and still get some gratification? Fine. Let them have that independent play solo. Why on earth would you shove them together with other players if they want to be independent? It is really no surprise that this game has such a tense schism between casual and hardcore. Give them solo content if that's what they want, this whole "I should be carried through every encounter" mentality is just harmful to the overall community.

I wouldn't even say communicating with your party is time consuming. What's time consuming is the people who ignore communication. They're the ones who are ignoring advice and causing wipes. They're the ones keeping themselves, and others, from clearing content. There isn't a single instance in this game that cannot be easily communicated and practiced in the Duty Finder, but the instant gratification mentality just results in people leaving the moment one thing goes wrong and instead looking for a carry in the next Duty Finder group, wasting the entire groups time and just resulting in so much of the hostility we've come to expect from the Duty Finder.