Quote Originally Posted by Starcade View Post
..Snip...
You know SE had a mindset like you wanted during the mid-aughts. And you know what it achieved? It polarizing effect on their playerbase(talking FFXI btw) and a limiting of said playerbase to a fraction of what it could have been had they gone with a game design philosophy that was inclusive of more types of players instead of a small single subset of players.

SE is a business and they have, after all this time, have started to learn their lesson. Using totally pulled out of my butt percentages, 3 out of 4 happy-ish players is better for business than 1 out of 4 happy-ish players. Outside of that, i really doubt they give a fig about the skill level of their customers. And to be totally honest, i'd be hard-pressed to believe that even 1/4 players is even a close guess; imo its probably much less.