Quote Originally Posted by Starcade View Post
I think SE clearly OVERESTIMATED the skills of the playerbase
I don't really think this has anything to do with player skill, not significantly anyway.

Step of Faith is about communication. SE has designed a pretty great MMO, but the Duty Finder and relative ease of most content has breed a community which doesn't communicate, and on the off chance it does, it's a good bet that communication will simply be "Watch the guide" and/or borderline harassment. The whole cross data center aspect is great and all, but it just removes any sense of consequence. You'll go back to your server after and it's doubtful anyone you just played with will be there. Other people become tools to get you a clear rather than, well, people.

SE desperately needs to do something to encourage the community to stop ripping itself apart, 'cos the commendation system really isn't cutting it. This whole "We'll make casual content and hardcore content (and eventually nerf the hardcore content)" just segregates the community and creates more drama than it's worth. Give us some serious non-instanced content that might encourage people to be actual decent human beings and communicate with each other, rather than queuing for an instance solo and saying nothing all run - that has been an issue with the Duty Finder since day one.