Didn't think Steps would be nerfed so quick. o_O
Damn. The NPC practically tells you what to do. Was it really that difficult?
Oh well..
Really hope Corpse Hall plays when Riding Sleipnir.
So... because its main story, and effectively the "final boss" before the expansion, its not supposed to be difficult? I can't quite grasp the logic here. Maybe I'm the only one, but I love struggling against bosses because the moment you actually beat them, it makes the accomplishment that much more rewarding.
I remember those days, where a bad DPS could prevent completion of AK, with decent barely getting you past him and good on up making him easy. Back when skill mattered greatly, back when players actually learned how to play the game instead of QQ for nerfs about everything.
to be honest for steps I kinda expected something like echo so we could all remove it if we wanted and still get the fight as it was. little dissapointed
I don't understand why people think:
"Main Story must remain face roll easy."
People were complaining about Steps of Faith like it was Turn 9 of Coil...it's no where close to that, hell its easier that the first binding coils of bahamut.
Its a shame that people were unable to get a clear, I agree that Vishap might've had a bit too much HP for an i90 requirement, but nerfing everything is a bit silly. The adds were already weak enough, now they are going to have less HP? Oh lawdie...I hope by this SE doesn't pre-nerf / scale down future Heavensward content.
For existing ones, maybe. But I am not so cheery when it comes on making a new character and I need go through ALL of the pre-expansion MSQ content again in order to reach the new stuff.So... because its main story, and effectively the "final boss" before the expansion, its not supposed to be difficult? I can't quite grasp the logic here. Maybe I'm the only one, but I love struggling against bosses because the moment you actually beat them, it makes the accomplishment that much more rewarding.
If SE is throwing me a bone along the way with balance changes, then I gladly will accept them.
Them days of Darklight armor and when Titan Hard mode scared the hell out of folks. xD I'll never forget the atmosphere of stepping in there the first time for my relic. xDI remember those days, where a bad DPS could prevent completion of AK, with decent barely getting you past him and good on up making him easy. Back when skill mattered greatly, back when players actually learned how to play the game instead of QQ for nerfs about everything.
ah the memories.
Ha, remember back when people thought CM and Prae were too hard? SE never nerfed those, and now they're so massively easy due to the increased item levels that nobody would dare mention nerfs to them. SoF would have become the same way after Heavensward gets released, due to mobs being able to get burned down easier from the higher ilvls, allowing everybody to focus on Vishap and his mechanics.I don't understand why people think:
"Main Story must remain face roll easy."
People were complaining about Steps of Faith like it was Turn 9 of Coil...it's no where close to that, hell its easier that the first binding coils of bahamut.
Its a shame that people were unable to get a clear, I agree that Vishap might've had a bit too much HP for an i90 requirement, but nerfing everything is a bit silly. The adds were already weak enough, now they are going to have less HP? Oh lawdie...I hope by this SE doesn't pre-nerf / scale down future Heavensward content.
It's funny that I beat the coil story 4 months ago, but still haven't gotten off my ass to do steps cuz it's probably not even a challenge. Oh, well. All I wanted out of this damn patch was a poetics uncap for my alts, but I guess that's not gonna happen before 3.0.
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