Battle System
The strength of the Echo granted in the Final Coil of Bahamut has been increased.
The echo will take effect upon entering the Final Coil of Bahamut, increasing players' maximum HP, damage dealt, and healing magic potency by 15%.
* Unlike other instances, the strength of the Echo will not increase upon total party incapacitation.
The Steps of Faith has been adjusted as follows:
Vishap's maximum HP has been reduced.
The maximum HP of all enemies that spawn has been reduced.
Damage dealt by certain enemies has been reduced.
Damage dealt by Vishap's underfoot attack has been reduced.
Damage dealt by Bertha cannons upon exploding has been reduced.
System
The music played when riding the following mounts has been changed:
Sleipnir / Aithon / Xanthos / Gullfaxi / Enbarr / Markab / Boreas
The Steps of Faith has been adjusted as follows:
Vishap's maximum HP has been reduced.
The maximum HP of all enemies that spawn has been reduced.
Damage dealt by certain enemies has been reduced.
Damage dealt by Vishap's underfoot attack has been reduced.
Damage dealt by Bertha cannons upon exploding has been reduced.
got a sneak peek at 2.58
The Steps of Faith has been adjusted as follows:
upon entering all players are transported to the finish and Vishap drops dead
The difficulty of the exit has been reduced all players will auto exit out Steps of Faith
Last edited by shepherd; 05-12-2015 at 08:39 PM.
wow each ponies have their own BGM? like pony from Titan get Titan's BGM?![]()
As happy as I am that the primal mounts will get their respective themes, because now I actually want to farm Ramuh Extreme, the Steps nerf is... overkill. Along with Pharos and Thornmarch HM, I'm sure it'll be a total joke now.
Babysteps of Faith
I hear in 2.58, they'll send a Japanese kid to your house to play the game for you. Please look forward to it.
Patch 2.58: Due to the incompetancy of the Grand Companies, Ishgard is no longer joining the Eorzean Alliance. Heavensward will be delayed 6 months to reflect this change.
I didn't realize Sleipnir is included in their "primal horse" list, I mean.. It is.. but I suppose I just didn't connect them mentally due to how you get him.
I guess that means they will probably intend to make him fly too, since they said primal mounts will fly.
Last edited by Shougun; 05-12-2015 at 02:47 PM.
I don't recall them saying that all Primal Mounts will fly, only that Kirin will be able to fly.
During Letter from the Producer LIVE Part XX, Yoshida mentioned that while it won't be ready at the launch of Heavensward, we do plan on making it so existing mounts become flying mounts, and this includes Ahriman, Kirin, Bomb Palanquin, and Logistics System. In order to make this happen, both takeoff and landing animations will have to be created for each mount, so this will be a gradual process. You can expect to fly with each one eventually though, so keep your eyes peeled for more information in the future!
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