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  1. #1
    Player
    Arixtotle's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Masakata Izumi
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by AsahinaMyLove View Post
    Finaly people like me can do a stephs of fate by roulete than taking (with a smile) a 30mins lockout cuz of leaving at the start. ;D

    About the pony upgrade:
    I still dont get the pony hype lol - they are so damn ugly o-O and you have to finish a extreme primal and hope for that rare drop. <,<
    Unicorn still the best!
    I just love the Garuda music so I HAVE to get the Garuda pony....>_>
    (0)

  2. #2
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Did Steps of Faith today in duty finder with mostly non-clearers. We killed it at the second ward. Seems mister happy is right, they shaved 1/3 of Vishap's health off.
    (0)
    Last edited by Whocareswhatmynameis; 05-13-2015 at 05:33 AM.

  3. #3
    Player
    Rynn21's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    75
    Character
    Euphy Seurian
    World
    Siren
    Main Class
    Lancer Lv 90
    I'm disappointed the Steps of Faith trial was patched. Sure, it was difficult to complete initially, but once you got a group willing to communicate beating that trial was so much more rewarding. After that it is extremely easy to complete. Patching things like this imo decreases the chance of players bothering to communicate or work together in the game. We need more content like this. What's the point in clearing anything if you're basically just handed a victory? People paying for clears, etc. just lowers the quality of an MMO game.
    (1)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    It finally reflects the challenge it should be with what loot it gives.
    (4)

  5. #5
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I have a way to make content harder for everyone.

    Queue up for content with the lowest ilvl requirement. That'll keep your content difficult

    But seriously, people complain and nag too much. It's something you NEED for 3.0 and after 3.0 releases, it'll be.. null and void content.
    (6)

  6. #6
    Player
    hairpinlegs's Avatar
    Join Date
    Nov 2013
    Posts
    42
    Character
    Sand Dunes
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    All story battles up to this point have been easy with communication due to the fact that they were largely tank and spank with mechanics. Steps of Faith is pretty different from that, the coordination required is different and as a result, even with communication it's a difficult fight. As a result, a large amount of people haven't been able to clear it due to the fact that people aren't used to this type of battle, and as a result, it's nerfed. While this type of encounter may be seen in Heavensward, this is the first of its kind.

    While many people argue that challenge is a good thing, and I agree, a story trial is not the right place or time to have this, especially when ALL players, hardcore or casual, have to pass this. We can maybe have a Hard mode version of this in the future for those that would like it, but for now, in my opinion, the nerfs were necessary.
    (0)

  7. #7
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by hairpinlegs View Post
    All story battles up to this point have been easy with communication due to the fact that they were largely tank and spank with mechanics. Steps of Faith is pretty different from that, the coordination required is different and as a result, even with communication it's a difficult fight. As a result, a large amount of people haven't been able to clear it due to the fact that people aren't used to this type of battle, and as a result, it's nerfed. While this type of encounter may be seen in Heavensward, this is the first of its kind.
    if you can get to SoF, you should be able to clear it...
    coordination? it takes 1 person to properly shoot dragonslayer spears. tanks to pull mobs, and ppl to shoot cannons. how is that any more coordination than SV HM, cannon fight? or any other instance battles.
    if ppl aren't used to it, maybe it's time to get used to it, after getting that far. SoF doesn't need a hard mode, it needs ppl to start learning how to play the game, on even a basic level.
    I don't even see how it's possible to fail the fight, if you seen it before, and know the mechanics. Do ppl expect to get carried through all the content, as long as the game exist? maybe ppl should stick to watching anime or something, if you can't even beat such easy content.
    It's not about hardcore vs casual. there's plenty of casual ppl that are skilled players. Some of the coil world first clears, were made with casual ppl on the teams. If you can't clear this content, after coming that far, you're just really incompetent, and lazy. You just need to ask ppl with clears, to help you out, but even that seems beyond the capabilities of these incompetent ppl. they just whine and demand nerfs, to already easy content.
    it's just mindboggling how ppl can't even follow such simple directions, as to clear this content. What were they even doing in earlier content? afk their way through it all? What part of SoF, is difficult?
    (2)

  8. #8
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,867
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Just got it in trials. Two newbies, the other six veterans. I ran towers. Two canoneers who knew what they were doing - one tank, one healer. Main tank and main healer who knew what they were doing. The two newbies were DPS. We told them to stay under Vishap's belly and not move. They listened. He was dead before the third ward, on the first try. (Note that you didn't need the third ward with a very good group BEFORE the nerf, but that was rare.)

    We should have let the newbies fail just once so they could get DUTY FAILED as you watch the Gate of Halone get blown up.

    I agree, 33% less HP seems right. "More forgiving" is definitely the term to describe the nerf. You still need people who know what they're doing for an easy win, but if you have a new person do something dumb like miss a tower it's less likely to cause a total wipe.
    (1)

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