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  1. #221
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Cutie_McSnuggles View Post
    *grumble*
    And they still haven't addressed the issue of only being able to default to "wait" on controller.
    Yes I'm angry! They've had 5 months to work on it!! This is becoming extremely unacceptable!
    **Grumble Grumble** They never said they were going to work on it either. Suck it up and drive on.
    (2)

  2. #222
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Did Steps of Faith today in duty finder with mostly non-clearers. We killed it at the second ward. Seems mister happy is right, they shaved 1/3 of Vishap's health off.
    (0)
    Last edited by Whocareswhatmynameis; 05-13-2015 at 05:33 AM.

  3. #223
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by RadiantOkami View Post
    We're not allowed to have anything remotely "difficult" in this game, aren't we?
    SoF wasn't even difficult, so that makes the future rather bleak. There wont be anything challenging outside of raids.
    (2)

  4. #224
    Player
    Rynn21's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    75
    Character
    Euphy Seurian
    World
    Siren
    Main Class
    Lancer Lv 90
    I'm disappointed the Steps of Faith trial was patched. Sure, it was difficult to complete initially, but once you got a group willing to communicate beating that trial was so much more rewarding. After that it is extremely easy to complete. Patching things like this imo decreases the chance of players bothering to communicate or work together in the game. We need more content like this. What's the point in clearing anything if you're basically just handed a victory? People paying for clears, etc. just lowers the quality of an MMO game.
    (1)

  5. #225
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    It finally reflects the challenge it should be with what loot it gives.
    (4)

  6. #226
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I have a way to make content harder for everyone.

    Queue up for content with the lowest ilvl requirement. That'll keep your content difficult

    But seriously, people complain and nag too much. It's something you NEED for 3.0 and after 3.0 releases, it'll be.. null and void content.
    (6)

  7. #227
    Player dice137's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Y'raja Lhiza
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Radacci View Post
    SoF wasn't even difficult, so that makes the future rather bleak. There wont be anything challenging outside of raids.
    ^This. SoF getting nerfed is actually sadder than the Pharos Sirius nerf. What's next? A Chrysalis nerf? SE is leaning towards a design philosophy I really don't care for.

    Quote Originally Posted by DeadRiser View Post
    I have a way to make content harder for everyone.

    Queue up for content with the lowest ilvl requirement. That'll keep your content difficult
    Not entirely sure if you're kidding or not? If people need to come up with their own ways to manually make content harder, then said content is barely viable and devs should be addressing that -- not players.
    (1)

  8. #228
    Player
    hairpinlegs's Avatar
    Join Date
    Nov 2013
    Posts
    42
    Character
    Sand Dunes
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    All story battles up to this point have been easy with communication due to the fact that they were largely tank and spank with mechanics. Steps of Faith is pretty different from that, the coordination required is different and as a result, even with communication it's a difficult fight. As a result, a large amount of people haven't been able to clear it due to the fact that people aren't used to this type of battle, and as a result, it's nerfed. While this type of encounter may be seen in Heavensward, this is the first of its kind.

    While many people argue that challenge is a good thing, and I agree, a story trial is not the right place or time to have this, especially when ALL players, hardcore or casual, have to pass this. We can maybe have a Hard mode version of this in the future for those that would like it, but for now, in my opinion, the nerfs were necessary.
    (0)

  9. #229
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by dice137 View Post
    ^This. SoF getting nerfed is actually sadder than the Pharos Sirius nerf. What's next? A Chrysalis nerf? SE is leaning towards a design philosophy I really don't care for.



    Not entirely sure if you're kidding or not? If people need to come up with their own ways to manually make content harder, then said content is barely viable and devs should be addressing that -- not players.
    All they need to do is tighten down the ilevel sync for most content. It's way too easy when -EVERYONE-but-one- has overgeared equipment. The solution there is to use a lighter ilevel-sync when 25% of the players don't hit the sync, and use a heavier ilevel sync when all players are over-geared.

    And ilevelsync the mainstream scenario or put the difficulty back up to release levels. It wasn't hard at release, and everyone spamming it had only ilevel 70 gear.

    Anyway... while I won't care too much in the grand scheme of things if they leave the nerf intact, I'd rather nerfs be addressed through "the echo" rather than making every content a faceroll by simply having the poetics gear.
    (0)

  10. #230
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,746
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Just got it in trials. Two newbies, the other six veterans. I ran towers. Two canoneers who knew what they were doing - one tank, one healer. Main tank and main healer who knew what they were doing. The two newbies were DPS. We told them to stay under Vishap's belly and not move. They listened. He was dead before the third ward, on the first try. (Note that you didn't need the third ward with a very good group BEFORE the nerf, but that was rare.)

    We should have let the newbies fail just once so they could get DUTY FAILED as you watch the Gate of Halone get blown up.

    I agree, 33% less HP seems right. "More forgiving" is definitely the term to describe the nerf. You still need people who know what they're doing for an easy win, but if you have a new person do something dumb like miss a tower it's less likely to cause a total wipe.
    (1)

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