When was this? I literally haven't seen anyone unwilling to communicate in SoF since the first week. (First week is full of a lot of high ilevel players who take a 'lulIcanfacetankanything' attitude to all new content, in my experience, so I'll give you that).And also the people who don't communicate and listen to instructions. There were quite a number of players rerunning Steps of Faith on Cactuar on the first few days of release. No clue on other servers, but there were a crap ton of people willing to to SoF again on Cactuar. The problem was that when people realised how horrible some DF groups are with players not communicating, it isn't far fetched to see why players abandon the trial.
When you rolled Trial Roulette, saw it was SoF, and immediately left the duty making it impossible for any new players to get a group.
Or when you stopped doing Trial Roulettes making it take ages for anyone queuing for their first SoF to get in--only to be faced with half of that group abandoning.
Or when you stopped checking 'in progress' on Trial Roulettes making it impossible to refill an SoF group after half of them have left.
That's the reason there's a lot of people who can't beat it. Hell, the thread on the forums isn't "SoF too hard! Plz nerf!" It's "People immediately abandoning SoF"
Edit: I am partially guilty of two of those myself. When I don't have a lot of time to play, I no longer trial roulette. I still do all my others every day, but Trial is like, twice a week now.
But, I mean, REALLY you aren't the problem. SE is. SoF wasn't too hard, it just doesn't give rewards. If you want to do anything with your game time then you would never do SoF more than once. THAT'S the problem. THAT'S what they need to fix. Nerfing the fight into the ground won't help anything, unless they nerf it so hard you can face roll DPS Vishap down in under five minutes.
Last edited by Krylo; 05-12-2015 at 04:50 PM.
nah i didn't do any of those. i got my clear and went back afk'ing until 3.0 hits.When you rolled Trial Roulette, saw it was SoF, and immediately left the duty making it impossible for any new players to get a group.
Or when you stopped doing Trial Roulettes making it take ages for anyone queuing for their first SoF to get in--only to be faced with half of that group abandoning.
Or when you stopped checking 'in progress' on Trial Roulettes making it impossible to refill an SoF group after half of them have left.
It was pretty strange, truth be told. The PF was filled with a lot of parties for SoF which was also pretty cool. It died down after a while, of course. I personally queued solo and kept getting groups who don't listen to instructions, wipe, then vote abandon after a while. It was a wide range of players, so it wasn't just limited to a single group. I stopped for a week or two and now queue in-progress as a tank frequently. Got a bunch of players through which was nice. But I really can't help anyone who are impatient. ¯\_(ツ)_/¯


Other than this MMO, FFXI has been the only other MMO that I've stayed with over year (7 years played). I have help countless others beat missions, Main story bosses, Divine Might, CoP pre-nerf, BCNMs, and many instance and non-instance fights after my win and received my reward. Why, because I made a commitment with those players shouting in Jeuno looking for help. Why, because the fights were fun... Why...because I'm helping someone on my server.To the people complaining about 'Carebears' and 'Casuals' and 'Poor players making SoF easy'.
Stop.
They weren't the problem.
The problem was the people who cleared day 1 and abandoned.
Which is to say the problem is that SoF has no rewards for the time commitment and was mixed in with trials that take 1/4th the time, and were so over geared that wiping never happens.
I bet if they get rid of Duty Finder this instant abandoning bullshit will stop. Of course, SE will have to shut the game down and rebuild it all over again to remove all the damn instances and only put the final boss fights as an instance. Which I know will never happen.
As I said many times already...you guys wanted your WoW 2.0...there you have it. If you don't want to deal with the abandoning on the first wipe bullshiting trolls, I can only suggest to you is move to the Japanese servers.
Last edited by Natashio; 05-12-2015 at 05:09 PM.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
Granted: But in the greater context of this thread people keep trying to blame 'casuals' for this nerf (like it even matters), but if you read any pre-nerf discussion about SoF with mostly people who haven't cleared: No one wanted a nerf. They just wanted players to not abandon immediately.
Can't even attempt to make your own way when 4/8 people immediately leave because they wanted 2-5 minute trial and got 15-80 minute trial with no rewards to speak of. Unfortunately, Vishap can't be 4 manned by the 3 DPS and 1 healer left over.
Thank you. This is what I'm trying to get across. There's a good reason people do those things. That's what SE needs to fix. Are you going to go in there now and do 15 minutes for nothing? Especially with 1 wipe still being possible if not likely with enough new people learning mechanics (missing DKs, missing with canons, etc.) I think most people probably won't regardless of nerfs.Im guilty of all your charges except the not doing trial. I still do it, i just do all the others to prevent having to deal with steps of fails.
And i will continue to do so. One (most likely) fail in there, hell, even a not fail taking 10-15 minutes, is taking two or three times as much as every other trial fight. I'll gladly take the 30 minutes and do other daily chores before reentering and getting something else. My time is spent much better when i don't deal with it. And that's where the problem ultimately lies. Add a mount to it, add a trial card, make it drop 200 soldier for new people or 10k gil if you got a newbie with you. Hell, the 10k (+4.5k roulette bonus) would make me stay if i got more then two-three hours on a workday to play. But as it is now, i don't even want to deal it on my free days where i can basically sit the whole day in front of the game, and not even then i want to add just any of my time in there.
Last edited by Krylo; 05-12-2015 at 05:08 PM.
Sorry, but I must direct your attention to this threadGranted: But in the greater context of this thread people keep trying to blame 'casuals' for this nerf (like it even matters), but if you read any pre-nerf discussion about SoF with mostly people who haven't cleared: No one wanted a nerf. They just wanted players to not abandon immediately.
http://forum.square-enix.com/ffxiv/t...al-is-too-hard
47 pages, and it was created the SAME DAY that steps of faith was released on the 31st of March. People were shouting about it being 'too hard' within hours, without even trying, because they couldn't one shot the damn thing. Granted that thread has a lot of back and forth later on and people arguing both sides of the coin. I just find it amazing the thread existed in the first place. Couple that with the people already saying it was too hard in game. Or saying communication was impossible, which is down to the players, not the game.
This is one of the reasons why people just facepalm at the nerfs sometimes, because people barely even try they just head straight to SE and ask for it to be made easier instead of as a playerbase, trying to improve a little more.
I'll admit, people leaving trial roulettes are not helping matters at all, or people like me who don't sign up aren't either. But I never signed up before steps so I don't see why I should start doing that, I capped poetics in coil every week and I don't need solds. I am not obligated to go do the roulette and sometimes waste hours of my time. I'm all for helping people, but when people don't even want to help themselves....it gets kind of hard.
Just my opinion on it anyway.
Last edited by Jamein; 05-12-2015 at 05:39 PM.
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