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  1. #1
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Isgebind's Sheet of Ice AoEs don't Heavy you. They paralyze you if you didn't get out of the cast, but the ground AoEs just do damage--the debuff doesn't last once you leave, unlike the Frostbite from Cauterize (check out this goon standing in everything, but do note the footage is old, so the ground AoE debuff isn't in the floating text like it is in the game now).

    The Gravity Node's AoEs are super noticeable since they apply the debuff if you enter in. It's not like a typical ground AoE damage effect where you'd just be gambling with tick timing. Good thing the Heavy isn't a big deal... usually.
    (1)

  2. #2
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by SunnyHirose View Post
    Isgebind's Sheet of Ice AoEs don't Heavy you. They paralyze you if you didn't get out of the cast, but the ground AoEs just do damage--the debuff doesn't last once you leave, unlike the Frostbite from Cauterize (check out this goon standing in everything, but do note the footage is old, so the ground AoE debuff isn't in the floating text like it is in the game now).

    The Gravity Node's AoEs are super noticeable since they apply the debuff if you enter in. It's not like a typical ground AoE damage effect where you'd just be gambling with tick timing. Good thing the Heavy isn't a big deal... usually.
    As Sunny has pointed out some ground AoE relies on the global tick while others have an aura effect (some auras can place a timed debuff as well). Best just to plan a clear path as often as possible on all classes with these abilities.

    Quote Originally Posted by Shuon View Post
    But I do feel that, once I have clicked a destination with Shukuchi, I should be considered to have reached the destination.
    Unfortunately with latency being a factor this will always be an issue.
    (0)