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  1. #1
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100

    Is there some unspoken rule to not use Esuna/Leech?

    I have lost count of all the times I seen healers just stand there an ignore status effects they can remove. So whats the deal? Why do they absolutely refuse to remove debuffs? If the tank is dying then thats fine. I can understand that. But if everything is comfortable and you have plenty of mana, why not? A slow slows down the whole party because less dps = slower clears. The same can be said for paralysis. The stun can proc right inside of an AOE and kill the person making the team lose even more DPS and making you waste more mana because you were stingy about who to help.

    I've been playing as a healer lately and I remove every debuff I can. So whats the deal?
    (14)

  2. #2
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    bad healers are going to be bad healers. A lot of people think it's the easy option to play but at high level it requires a lot of skill. I'd love to see them add 8 man content that only allows one healer so the bad healers can finally be called out and not get carried by good healers.
    (25)

  3. #3
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    The only status effect I usually don't bother to Esuna/Leech is a WAR's pacify after Berserk use - especially if they have a macro with it that spams a sound effect.
    (14)

  4. #4
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lilyarel View Post
    I have lost count of all the times I seen healers just stand there an ignore status effects they can remove. So whats the deal? Why do they absolutely refuse to remove debuffs? If the tank is dying then thats fine. I can understand that. But if everything is comfortable and you have plenty of mana, why not? A slow slows down the whole party because less dps = slower clears. The same can be said for paralysis. The stun can proc right inside of an AOE and kill the person making the team lose even more DPS and making you waste more mana because you were stingy about who to help.

    I've been playing as a healer lately and I remove every debuff I can. So whats the deal?
    Common responses from bad healers include:

    "It costs too much mana "
    "Its easier to just heal you while waiting for the debuff to come off "
    "I have a purge spell!? REALLY!? "
    (2)

  5. #5
    Player
    Divine_Ultima's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Ashe Delacroix
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Typically I remove paralysis/slow from myself, then casters, then tank, then melee. I tend to ignore removing poison unless its from wolfsbane in WOD and I sometimes forget to remove pacification on WARs. Most of the healers you've run into sound lazy.
    (6)

  6. #6
    Player
    DrOstler's Avatar
    Join Date
    Aug 2014
    Posts
    99
    Character
    Luna Krustallos
    World
    Odin
    Main Class
    Gladiator Lv 60
    The unspoken rule is apparently to not to play your class correctly, period. Not just healers.
    (37)

  7. #7
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    I've start having Anti-Dotes with me when I do WoD, incase Wolvesbanes poisons me(its very strong!!)!
    Even as tank, poison status didnt got healed by healers! e.e; (cant tell how often I falled because of Poison)

    As healer:
    I feel like Im the only healer in WoD raids removing negative status' o_O
    Maybe other healers dont know those paralyze from chimera, poisons from wolvebanes and electric from cerberus can be healed! o__o
    (1)

  8. #8
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    At lower level there's very little content that even has effects that can be cured. By the time such effects start entering play most new healers have forgotten they even have the skill to remove them.

    The worst one is Titan with the determination debuff that gets applied with the gaols. So many healers are oblivious to it and since it doesn't make the player's HP drop they don't think they need to do anything about it. I've even seen healers with the debuff wondering why they can't heal anyone.
    (4)

  9. #9
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    One battle where it makes sense to not remove a debuff is Battle on the Big Bridge, where not removing the confusion stops Gilgamesh from Using Mini and Toad.
    (1)

  10. #10
    Player
    Varicose's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Varicose Vein
    World
    Goblin
    Main Class
    Arcanist Lv 51
    As long as the enemies are dying and the party is not, what's the difference?
    (1)

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