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  1. #91
    Player
    M0xie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    261
    Character
    Moxie Moonlight
    World
    Leviathan
    Main Class
    White Mage Lv 90
    I think Pacification is its own issue. Maybe the healer is in the middle of a cast when your Pacification lands. By the time it's over, your Pacification has 1 second left. A missed Esuna on Pacification usually means it was just bad timing. Yes I know that 5 seconds could mean a lot to you but if I'm doing anything at all except standing around, it will likely get missed. We all know that just standing there is also bad.

    I always try to Esuna everything if I can spare the GCD and/or everyone's in good shape, even if I look like a dumbass when it doesn't work. I do feel that's part of a healer's job although I also think it's dumb that other pure casters don't have a dispell!
    (0)

  2. #92
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ryel View Post
    So.. you're saying that grabbing adds isn't important? or are you saying you prefer dead healers? I'm not entirely sure what it is you think isn't important.

    Its really as simple as this:

    A Pacified tank (WAR) cannot grab adds, nor can they tank swap for mechanics that necessitate it. I'll give you one guess as to who those adds are going to make a run for though while your warriors are asking for that esuna/leeches.

    Your Healers
    I doubt that scenario happens too often and unless you're new to a trial, knowingly using berserk when you know the adds phase is near is just a bad move.

    Also, you can use flash

    In the end, most healers priority is healing tanks> then other dps > pacification. And by the time healers are done casting a cure/physick there's really no reason cast esuna on a tank with pacification.
    (4)

  3. #93
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ryel View Post
    So.. you're saying that grabbing adds isn't important? or are you saying you prefer dead healers? I'm not entirely sure what it is you think isn't important.

    Its really as simple as this:

    A Pacified tank (WAR) cannot grab adds, nor can they tank swap for mechanics that necessitate it. I'll give you one guess as to who those adds are going to make a run for though while your warriors are asking for that esuna/leeches.

    Your Healers
    Sure, on a rare occasion like that I would try, but chances are I would still be in the middle of casting something, as I generally don't stand around doing nothing.

    Maybe you could also consider putting off using beserk if it will result in you not being able to grab important adds? It's 5 seconds!
    (1)

  4. #94
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    when i play healer im always the only one that dispels and i love dispeling , the faster i do it the better i feel

    but im used to dispeling in other mmorpgs , hell even on FFXI that i needed like 10 macros just for dispels : poisona , paralyna , erase , silena , viruna , ect ...

    in FFXIV i dispel paralyze and slow faster than lets say poison , is a fast cast skill and cost nothing , if only dispeled everything with 1 cast
    (1)

  5. #95
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by myahele View Post
    I doubt that scenario happens too often and unless you're new to a trial, knowingly using berserk when you know the adds phase is near is just a bad move.

    In the end, most healers priority is healing tanks> then other dps > pacification. And by the time healers are done casting a cure/physick there's really no reason cast esuna on a tank with pacification.
    Quote Originally Posted by seida View Post
    Maybe you could also consider putting off using beserk if it will result in you not being able to grab important adds? It's 5 seconds!
    There are times when the extra DPS from the tanks is beneficial for phase pushing and some of those phases are directly followed by adds spawning, a well timed leeches / esuna on your WAR will keep the momentum going and make the run go much, much smoother.

    I find the reactions to this rather odd when we have threads like this on the front page:

    Tanks thrown out of farms for low DPS

    It can very well make the difference between 3-4 Bennu's, or a third shadow before Gigaflare pops
    (0)

  6. #96
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Depends, if it persists overlong and will eventually kill one person or the whole party: Esuna/Leech
    If it's going to going disappear in the time it'll take me to start leeching two people, leave it alone.

    In coil it's a matter of MP management. Othertimes idk, man. I just care so little.
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  7. #97
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I leech and esuna things that are immediate detriments. Caster has Slow? Esuna. Heavy hitting DoT? Esuna.

    Your damned annoying:
    "Pacification in 5 seconds! Esuna/Leech me! <se.1>"
    "4"
    "3"
    "2"
    "1"
    "NOW. ESUNA/LEECH!! <se.1> <se.7>


    Nope. You're pacified. No way. Have fun.
    (2)

  8. #98
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Woggers View Post
    Like I said in my original reply unavoidable paralysis. But I understand, reading is hard.
    When exactly does unavoidable paralysis occur? Usually those types of status like Melt can't be removed.
    (0)

  9. #99
    Player
    Wizarus's Avatar
    Join Date
    Nov 2014
    Posts
    209
    Character
    Justin Tymes
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Lemuria View Post
    Neither leeches nor Esuna are adversely affected by Cleric Stance, so I find it's rarely a problem to simply cast if regardless of which stance I'm in. If they're taking damage, that's a different matter, but status effects are plane sailing.
    The problem here is that it's rarely just status. At the very least, you're in a position to take a sizable amount of damage when you get hit by it. The is especially true if there is more than one status condition/stacked status.
    (0)

  10. #100
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ryel View Post
    So.. you're saying that grabbing adds isn't important? or are you saying you prefer dead healers? I'm not entirely sure what it is you think isn't important.

    Its really as simple as this:

    A Pacified tank (WAR) cannot grab adds, nor can they tank swap for mechanics that necessitate it. I'll give you one guess as to who those adds are going to make a run for though while your warriors are asking for that esuna/leeches.

    Your Healers
    I just wanted to say that as a player that tanks both using PLD and WAR that this isn't true. It might make grabbing adds more difficult, but can still be done. Also you can tank swap under pacification it's called provoke + flash and yes it works done it multiple times on my WAR for Turn 11 while under pacification.
    (3)

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