Page 3 of 13 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 123

Hybrid View

  1. #1
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Asierid View Post
    Why even fight the enemies? Let's just let them live in peace and sit around town instead, it's easier that way.
    There are actually people who don't care about DPS rating though and just want the dungeon clears... I am also actually at fault of being a little more casual and non-caring when I play in a norm dgn that I know will be cleared eventually as opposed to if I am raiding...

    This doesn't mean I'll just leave a debuff on if I can esuna it but I def get a bit more "ehhhh" in runs that bore me a little .-.

    Edit:

    Quote Originally Posted by Rendecrow View Post
    I've never healed in this game, but if it is anything like WoW healing then I know the issue.

    As a healer in WoW I would often be to focused on healing mistakes by dps (standing in fire), raising the dead, and trying to avoid mechanics while not looking at the battle. Seriously as a healer you are constantly looking at peoples health bars instead of the ground under your feet and it can be hard to avoid stuff as a result. While dispelling is important, unless you have an instant kill debuff on you, dispelling your 5% reduced stats or slow effect is at the bottom of my priority list.
    Then you also have the healer woes of cleansing those who may get hit by a mech that actually causes these debuffs like.... 20x.. >.<
    (0)
    Last edited by Lillia; 05-12-2015 at 02:30 AM.

  2. #2
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lillia View Post
    There are actually people who don't care about DPS rating though and just want the dungeon clears... I am also actually at fault of being a little more casual and non-caring when I play in a norm dgn that I know will be cleared eventually as opposed to if I am raiding...

    This doesn't mean I'll just leave a debuff on if I can esuna it but I def get a bit more "ehhhh" in runs that bore me a little .-.
    This has nothing to do with DPS ratings, it has to do with playing a healer as a healer should be played. If a person cannot be bothered to cleanse and heal even though that is their job, perhaps they need to change jobs then. Though since you brought it up, if you are going to run anything group based and feel "ehhhh", as you put it; would it not be worth it to at least put forth the effort to do a proper rotation and end the whole thing faster?

    "Eventually" can be anywhere from 10 minutes to the whole time limit these days. You'd feel more bored in a 45 minute dungeon as opposed to 10.
    (2)

  3. #3
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Asierid View Post
    snip
    I do my rotation as I should on every class, but I don't go the whole nine yards popping potions and foods in a dungeon like bray HM for example just to make it a faster run so I can move on to the next thing if I know I'm going to clear it.

    I know the thread is about healers and I believe lazy healers can be an issue, I know there are lazy healers. But I was speaking more into the defense of that one poster though cause maybe he is just that guy who doesn't really pay mind or care as hes doing what he is suppose to be doing and figures everyone else is too.

    He could just be someone who simply does what he should and doesn't care as long as it's not a 10x wipe with 20 mins on the timer while you're on the last boss that you've been fighting for like... 30 mins. >_>; (The force in the DPS tunnel vision is strong....)

    Quote Originally Posted by HakuroDK View Post
    Okay, I'm not sure if you're aware of this or not because I'm not sure about where you are progression-wise, but in the endgame, there are some raid bosses that have what is called a "DPS Check". During these DPS checks, you literally need to do as much damage as possible before time runs out or everyone dies. It's not a matter of clearing content quickly for farming, though that is helpful. It's a matter of doing my job as a DPS unhindered so the party doesn't wipe.
    I've reached final coil and it's not that I completely disagree with you as before echo even existed, dps checks were in place since Turn 1 in first coil and casters do need to be on a move just as much as the next dps which hurts them as it is. I just disagree with the way it was handled about.

    I was talking about normal bosses by the way, even in the dragon boss at WoD one dead DPS isn't enough for a full wipe so unless everyone is flat-out ignoring mechs or dps is truly that low it's not normally an issue. Most things in the game are way more casual than Coil stuff so people only need a minimum amount of DPS reached then they are safe. I think Steps is the only real 'difficult' non-raid content atm and I probably wouldn't even call coil that difficult as it becomes a rinse and repeat eventually. .-.
    (0)
    Last edited by Lillia; 05-12-2015 at 04:17 AM.

  4. #4
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    https://www.youtube.com/watch?v=DHpPKgi-niI

    just replace heals with esuna/leech
    (0)

  5. #5
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,357
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    I can get it if there is something more important to handle, but if they're not doing it, and there is nothing else to deal with, that means that the rest of the team is making up for the healers short comings. Its lazy. Everyone should be trying to do their job to the fullest of their ability.
    (1)

  6. #6
    Player
    Virevolte's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Hinto Sandtale
    World
    Lich
    Main Class
    Conjurer Lv 50
    'depends of how many people is afflicted, with why, and if there isn't a better thing to do. For example, against Gilgamesh & Enkidu, I won't bother to remove the slow on tanks unless it's the very last one bad status and everyone is full-life.

    And yeah, sometimes, depending of the bad status, it is not worth wasting mana to remove it if there's only a few seconds left. And if I had better things to do until it gets to that point... well, sorry 'bout that, but I had other diapers to change. ^^"
    (0)

  7. #7
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    I'd say this refers to the "new" generation of healers, they have to be told to use dispel, they don't do it by reflex. Also they rather be spamming stone2 than dispelling slow from an actual dps cause they are the whm or sch OP dps.

    I'll also add, some first judge if it really is necessary to dispel something, like pacification, which only lasts 5 seconds, or of it really affects the path of the battle.

    I never waited to be told to remove something. Normally if I see a new icon I try to dispel it, I learned that way petri could not be dispelled, same as Melt's paralyze just to name some. I get mad when I enter ST and at Amon healers just stand around while ppl are dying of thunder dot or bomb. I tell them in party that these debuffs can and should be dispelled and they go "oh I didn't know" or "meh the bomb only lasts a few seconds" /wristshake. Or in WoD when they rather be spamming cure than dispelling thunder/poison on Cerberus.

    I've seen excuses for not using esuna/leeches, and I'm sure you will get many in this thread. I personally can't understand any of them, whatever the reason, there is no excuse to not dispel. Unless of course as you mentioned, someone is dying. Even on speed pulls when the tank gets paralyzed or poisoned, I can sneak in an esuna, many healers wont and will say it's not worth it.

    I'd rather have a healer that stoneskins, esunas, and puts the party's health first, than the one that starts in cleric stance and doesn't give a damn about debuffs as long as he/she is not directly affected by them, since he/she is the great dps contributer to the party.

    Oh and yes I totally agree!!! This damned berserk macro!!! I also try to make a point by NOT dispelling the debuff, see if the tank gets it. We really really don't have to be told! And if we do, hehe then you got the guy that doesn't give a damn anyways and won't do it.
    (3)
    Last edited by Bebekurenai; 05-12-2015 at 02:10 AM.

  8. #8
    Player
    Teppie's Avatar
    Join Date
    Aug 2013
    Location
    I can type anything
    Posts
    299
    Character
    Queen Tepe
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bebekurenai View Post
    Oh and yes I totally agree!!! This damned berserk macro!!! I also try to make a point by NOT dispelling the debuff, see if the tank gets it. We really really don't have to be told! And if we do, hehe then you got the guy that doesn't give a damn anyways and won't do it.
    Hm, I don't think I completely agree with this. I main healer and tank, specifically have two characters to avoid lockouts and such between the two of them. When I'm on healer, I normally don't notice pacification until it's already up, which means it's too late. So when I started seeing people with a pacification macro "Berserk over in 5" I really appreciated it, it didn't seem naggy or bossy, just a nice courtesy, I happily obliged since that means they're making my job (Dispelling) that much easier.

    So on my Warrior I like to have a warning macro, not as some sort of insult "Hey I don't think you know what you're doing" just as a sort of courtesy, "Hey if you care, this is gonna happen soon." sort of like when healers have res macro's so you don't double up resses on the same person. If you don't dispell it, I'm not gonna just assume "Hey this persons a jerk, and doing this on purpose" I'm just gonna assume you're not being passive aggressive, and just didn't notice, didn't see it in time, or were busy DPSing/Healing during those 5 seconds that really don't matter.

    I mean it'd be one thing if I said "HEAL ME" or "RES X" because, those kind of things are plainly obvious, but noticing a single debuff in the short 5 second window that it's up (That you'd have to precharge a leeches to get use out of anyways) isn't really big enough of a deal to expect everyone's gonna be watching my buffs like a hawk to see if I threw berserk up.
    (3)

  9. #9
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    I'll always get rid of a slow or paralyze effect, they typically have the most impact on the party's performance. I'll judge case by case if a poison spell is worth dispelling or if I should just heal through it. And I'll always dispel the misery debuff seen in Lost City of Amdapor, by standing next to them and using /comfort, because I think it's a cute mechanic. Sounds like you just see many unaware or lazy healers.
    (1)

  10. #10
    Player
    Varicose's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Varicose Vein
    World
    Goblin
    Main Class
    Arcanist Lv 51
    I guess as long as the enemies are dying and the party is not, what's the difference?
    (0)

Page 3 of 13 FirstFirst 1 2 3 4 5 ... LastLast