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  1. #6
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    When you have an enemy selected, you can see how much enmity, or aggro, each party member has by the small bar next to their name in the party list. Each player is also listed numerically by hate. "A" shows what player is being attacked, 2 is second in aggro, and so on. Try cycling through enemies so you can see where everyone stands as far as threat.

    Some basics are to pull with your ranged attack, tomahawk or shield lob, then start with your AoE threat generators, overpower as marauder, flash as gladiator, use them a couple times to establish an aggro lead over the healer, then begin using maim combos to buff yourself and then use your hate combo. Use cooldowns if there are 3 or more mobs in the trash pack, or if your healer is struggling to keep you alive.

    For healing, scroll through the party list using up and down rather than tab targeting. Protect will hit the targeted player, and will buff everyone in a small radius around them. In a party, you'll gain exp for anything killed by anyone in the party, so no worries there. Healing is mostly about learning your toolkit and learning what spell to use when, in different scenarios. It's something you'll pick up over time, and there's no set way to heal, as every experience will be different depending on the party's performance. There are wrong ways to heal, however, so avoid overhealing by estimating how much you heal for and not healing until the tank is below that amount, and avoid AoE healing if it's not needed or very early in the fight when the tank may not have established threat. MP management will become more relevant at higher levels, and threat management should always be considered.

    Hopefully that can get you started, if you have any other specific inquiries feel free to ask
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    Last edited by Seryl199; 05-11-2015 at 11:17 PM.