I had started a thread before on needing certain gear to reach certain areas. under water quest would be awesome if you had to acquire some sort of scuba gear on another quest that you have to equip to go underwater.(perhaps a simple mouth breather piece)Hey gang! Yoshida was pretty active on the forum this weekend, and while this is kind of an old topic, his post seemed to fit pretty well in here so... He touches a bit on the discussion around 'free running' (or sprinting) as well as underwater/swimming-related content.
Needing special gear would make things too complicated and out of place in this game. But.... we could use items and spells instead. A potion or spell that can let u breath underwater.
How would that be out of place in the game? Everything we do has specific types of gear attached to it be it close combat, ranged combat, magic, crafting or gathering. I'm all for Scuba gear! Just put the rest of your crap on your retainer(s) while you do the underwater stuff. At the most it's what, a set of armor more? Just make it magic and it works fine.
I mean I guess they could do a lame cop-out like a potion or spell.
Or it could just be like FFX where it's simply understood everyone can breath underwater lol. No lore that says we can't that I can think of!
As i stated a simple breathing piece that you'd equip to your head slot would suffice. My thread i was referring to was about rpgs in history needing gear to access areas. Dragon warrior was my reference and you always needed a special pair of boots or something to get to the next higher lvl area. I dont see why this would be out of place. Having an area that requires everyone in the group to have gotten an item makes the game fun.
Another idea i had would be to have missions were you had to trick beastmen by wearing a goblin mask so you could walk by the guards at the entrance of a cave or something.
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