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  1. #21
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by CeveArthu View Post
    Pretty much this, if you're going to wintrade, dont bother pvping at all
    If only win traders would comply with such a simple request.
    (0)

  2. #22
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by kpxmanifesto View Post
    Maximizing reward while minimizing effort.

    Does anyone know or suspect any win traders?
    Uh, most people do that because it's quick and there may not be enough time to fulfill the challenge log with normal matches. I mean, if matches were easier to come by, I'm sure people would avoid it, but for the most part, people leveling do win trading and I don't really think that's an issue at all given the state of Wolves' Den currently.
    (0)

  3. #23
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Maybe one of your teams queued for the i80 synced and the other queued for the non-synced? Or someone was just mistaken in their PvP level or something.

    Also win trading is a non-issue. It's no fun when you are PvPing without all the abilities, or facing against someone without all their abilities. PvP should be dictated by player skill, not who has the most abilities levelled. The playing field should be even.
    (2)

  4. #24
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by zeopower6 View Post
    Uh, most people do that because it's quick and there may not be enough time to fulfill the challenge log with normal matches. I mean, if matches were easier to come by, I'm sure people would avoid it, but for the most part, people leveling do win trading and I don't really think that's an issue at all given the state of Wolves' Den currently.
    I'm not sure if you're disagreeing with what I said or not? Yes, I know it's quicker and easier to complete the challenge log by win trading instead of doing normal matches, hence minimizing effort(time spent being effort).
    (0)

  5. #25
    Player
    Geryth's Avatar
    Join Date
    Feb 2014
    Posts
    339
    Character
    Geryth Drayfore
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    I'm not sure if you're disagreeing with what I said or not? Yes, I know it's quicker and easier to complete the challenge log by win trading instead of doing normal matches, hence minimizing effort(time spent being effort).
    I'm not sure you quite understand my dilemma. It's not a matter of minimizing effort for maximum reward. If I lose, I lose and that happens all the time in competitive and fair play. It's a matter of achieving that reward at all. I need 10 matches a week to get the challenge log. I have about 1-2 hours a night to play. IF I ignored frontlines, and queued for every single wolves den queue, and waited for 1+ hours every night, I may get one game in a night. That is not enough to get the challenge log completed. If playing 14 hours a week isn't enough to get 10 games in, there's a serious problem, because it's designed to be something easily achievable especially if you make it your focus for the week. I cannot play the game as it was designed because the queues are too long. The win trading is a last ditch effort to close the gap of SE's unintended barren queues to achieve the challenge log in a way that more closely resembles what I should be able to do given that the game was able to be played as it was designed.

    Minimizing effort for maximum reward? No, I'm maximizing my effort for maximum reward - scratching and clawing for any way to get that done in the time that I have. I wasted 1.5 hours trying to set up a "win trade" two nights ago and we couldn't get it done, and people had to bail etc. etc. and I've wasted many more hours straight up queueing for Wolve's Den in hopes of completing the challenge log and having to withdraw from the queue after waiting 45m to 1 hour, because at that point I've wasted half my available time for the night doing nothing and I could have played 1 or 2 frontlines. That's what freakin kills me - trying to play SE's game and sitting around doing nothing while sitting in queue for a dead system. That's why I have absolutely no qualms about trying to "win trade" at this point, even though my attempts have been unsuccessful - I've wasted enough of my time and it's really frustrating when the whole point of playing a game is to have fun.
    (3)

  6. #26
    Player
    Blubbers's Avatar
    Join Date
    Mar 2014
    Posts
    344
    Character
    Blubbers Ubbers
    World
    Faerie
    Main Class
    Gladiator Lv 60
    Hey Geryth! I think I saw you in a secure we did a couple days ago?? Good stuff!

    Anyway, I think the point Faelyn and Ceve are trying to make here is that if you've got a group of 8 together to do some matches for the challenge log (and can figure out the technical issues to get it to pop), you might as well do some real matches with them instead of just run in and sit there win-trading. You need 3 wins and 10 matches for the challenge log. Your group definitely isn't going to be balanced with two rank 1's, but the more real matches they get the better they'll be for next time.

    You could tell your group of 8 that you're going to do 7 "real" matches. No holding back with the goal to win. With the 1 min before the gate opens you can talk strategy with the new guys and I bet after 7 matches those guys will have a better sense of how den works and what they need to do.

    Now after 7 games, you reassess. If the teams are fairly even, you can just keep going for the next 3 matches to hit the 10 games for the challenge log and you're good, maybe you can even get some more games going after that now that you have instant-queues and people are getting into it.

    If after 7 games the score is 7-0, then nobody is going to blame you for giving the next 3 wins to the less experienced group so they can get their challenge log. You could say for those last 3 games that both teams attack the healer, but once the healer is down, the team that needs the wins for the challenge log gets the win. This keeps it interesting while also giving you guys the much needed challenge log clear.
    (2)

  7. #27
    Player
    Geryth's Avatar
    Join Date
    Feb 2014
    Posts
    339
    Character
    Geryth Drayfore
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Blubbers View Post
    Snip
    Hey Blubbers, yeah we totally were in a Secure together the other day. I wish my teammates were always so skillful and cooperative :P

    I agree with everything you wrote. I think I'm going to first try out the Friday night Wolve's Den event and try to advertise it on Mateus and see how it goes - if that can satisfy the challenge log then I see no need to try to set up a "win trade" again. I think I'd be hard-pressed to convince the LS to try setting up two parties to queue again because of how much time we wasted setting up and yet being unsuccessful. But if we can get that working then I definitely think it should be used as a teaching tool instead of a mindless win-trade.
    (1)

  8. #28
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Generally, we try to do real matches and then throw the last few if they are needed for log nowadays. A few months ago (even around the time R45 was introduced actually), it was a once-a-week thing just get people in and out ASAP because people don't have time for "real" matches when they are sometimes a few minutes long each and 10 matches could take an hour or more if something comes up for participants who have to leave they need to be replaced and then ALSO have their 3 wins/10 matches done. Unfortunately, interest in Wolves' Den on a level beyond "challenge log" fodder for EXP is really low, so something else will almost always win out against Wolves' Den if it comes up.

    As far as using it for EXP, the quicker to rank 45, IMO, the better. One issue I would have with win trades is if you tried to do it all the way to 5000 for the Alpha Wolf. >___> Then I'd be like "Why are you even doing this?" >_>
    (0)
    Last edited by zeopower6; 05-13-2015 at 11:58 PM.

  9. #29
    Player
    Morbid's Avatar
    Join Date
    Mar 2015
    Posts
    195
    Character
    Rasha'zi Molkoh
    World
    Jenova
    Main Class
    Rogue Lv 60
    I decided to finally get back into PvP since returning two months ago. I queued up for all level 50 options and ended up waiting about 30-45 mins per match. Most of my experience in PvP is from Wolves Den since Frontlines weren't in yet.

    I only got into 2 Slaughter matches and 1 Secure match. I'm on the Aether datacenter as well; I'll be trying to find a PvP LS sometime it only sucks because I did like Wolves Den and wanted some of those titles but win trading was not how I was looking to get it done.

    I doubt this part of the game will get much support frightening it might get less support than the RMT situation. *le sigh*

    But if you are on Aether know there's one more added to the queue (myself of course) representing Immortal Flames as well..
    (0)
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