Just an FYI,
The queues suck because of people wintrading
Just an FYI,
The queues suck because of people wintrading
Yes, the cumulative total was 55 against 59. We were very organized and methodical - we choose the same language, and we made double sure we were queuing for the same queue (Wolve's Den Light Party non-synced). When that didn't work we just queued for all WD's available, and still no pops.
It's not like we wanted to PvP that way. If we could queue as a 4 man group and have some competitive fun while we fill in the challenge log, that would be awesome. But if we're waiting 30+ minutes for a game, and our goal is to get PvP exp, our only choice is frontlines. We only want the challenge log experience - we're not trying to game the system by win trading in wolve's den for 20 hours a day to get rank 45 in a week. Either win trading has been fixed or it's ridiculously hard to set it up right. Same language, same queue, equalized PvP experience across both teams, no pops soooo I don't know how people are doing it anyway. My only choice at this point is hope that "Wolve's Den Fridays" on Aether can deliver and that I'm available Friday night.
I just don't want it to take 6 months to get to rank 45, but at 20 games a week with about an equal 33% rate on first, second, or third place in frontlines that's how long it's going to take me - from rank 28. The challenege log rewards scale with PvP rank so it's a massive experience boost that I'm missing every week.
I'm not saying you are lying, but with 4 cumulative rank difference you will be getting insta pops, unless one of the people in the group is doing it wrong, the same system is used on midgarsormr on a daily basis without fail
Also sidenote: if you can get 8 people to do that, why win trade? why not have actual matchs instead of the cowards way?
Maybe that was it - we had two players that had never done any PvP whatsoever, our level spread was Team A: 28, 14, 8, 5 and Team B: 34, 23, 1, 1. Maybe those level 1's threw it off. I guarantee we had everything else correct. Anyways, I'll see if I can get the challenge log accomplished through the Aether organized event. If I can't maybe I'll give it another stab.Because its faster. Matches would turn a 10 minute process into a halfhour or longer.
As mentioned above, if the queue doesn't pop in under 60~ seconds, withdraw and move some players around and try again. Both parties queue just French languange
Cumulative alone isn't all there is to consider, maybe median and range had something to do with it
I've had an attempt before where we were trying to fit a rank 8 and 12 players in and it just wouldn't work, they were too low compared to the others.
As noted above, one team had two players that had never PvP'd before. They would not have been fair matches, but it would have been a good opportunity to teach them. Too bad the we weren't getting matched up.
Uh, most people do that because it's quick and there may not be enough time to fulfill the challenge log with normal matches. I mean, if matches were easier to come by, I'm sure people would avoid it, but for the most part, people leveling do win trading and I don't really think that's an issue at all given the state of Wolves' Den currently.
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