Quote Originally Posted by CGMidlander View Post
Step one: Check the laugh
Step two: Make character and start the game
Step three: Pray the combat noises aren't horrid
The chuckle/laugh emote was definitely super important for me too. I went with Miqo'te voice 9 which ticked all the boxes for me, except the /cheer mainly because it doesn't quite fit the animation, but it's a good cheer anyways imo. Contrary to my Au Ra, I was happy with the angry voice because it sounded more playful than serious.

Quote Originally Posted by DreadRabbit View Post
Voice is super important to me, and I find that the Au Ra females are leaving me conflicted D: I love the looks, but it seems there's not a voice where I like everything on it. I use /chuckle and /cheer a lot so I'm using those two emotes to gauge what voice to pick. For me it's more what I enjoy hearing over what I think fits the character, though I'll try to make them fit if there's room for it.
I agree on this. The current voice I'm going with is voice 9, which to me almost sounds like the yes and no emotes belong to a different person to the angry/cheer/laugh emotes. Although I was drawn to that voice by the /angry emote, the cheer and chuckle were deal sealers.

I'm totally guilty of going through near enough every voice/emote option to find the one that I feel best suits my created character, and then running through them all in game just to sure along with a lighting/animation check. It's nice having different zones, etc. in the benchmark, but I feel having a little play around in game is a better way to check.