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  1. #161
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rendecrow View Post

    Old players who didn't do it: Players like my friend who fate grinded 3 different level 50s is going to have to go back and do it.
    Fate grinded 3 characters to 50... everyone makes their own choices, but that doesn't mean the choices they made were the best ones. You still have to live with the results either way.

    Seems like your friend just wanted the "easy" route to end game and could be playing anything (including Android/iOS games which require no thought process to play whatsoever) Choosing the "easy" way doesn't mean its the "right" way, but who am I to say whats right for everyone else either ;P

    I personally prefer the long drawn out process that makes me feel a sense of pride (and/or) accomplishment... but that's me.

    I finished the story on 3 separate characters through the steps and all the fun that went along with them ;P (including all the hilibrand quests as well). I made my choices as well and don't regret mine
    (4)

  2. #162
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by T2teddy View Post
    Didn't WE? Didn't we have to face Vishap at level 50? How would it be fair for a new player to hit Vishap at level 54....jeez...
    Who is to say they don't already have a exp system in place for the current lvl 50 stuff, and we just don't get exp cause we are currently capped? It's like whe you do the roulette of a low lvl dungeon capped at 50 it says you get 0 exp and 1000 gil for using this roulette.

    How is that unfair to us btw? We will still be doing those roulettes probably so we'll suddenly start getting exp for our current jobs as well as the 3 new ones. Just because we decided to play the game first you think SE should only think about the rewards current players should get? You know what? I didn't play the travesty that was 1.0. I think it's unfair that I can't have that tattoo vets get so they shouldn't get it either. Same princible really. (Yes I'm joking about the tattoo)
    (0)

  3. #163
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    I have no problem really with the Astral story quests giving exp come expansion. Assuming they do, I am fairly certain that all the story quests combined wont give them more than maybe a level. Add on the trials and dungeons and they could be walking into HW content at 51 maybe 52.
    (0)

  4. #164
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    I remember level 49 quests giving around 35k EXP. Let's say that the level 50 quests all give EXP following the scaling EXP formula and that gives us say 38k. AS you can see form your EXP bars, it takes 512k to level to level 51. Now People are throwing around the number 100 quests to finish the 2.55 storyline. With me so far?

    If every quest gives out the same scaled 38k EXP, then 38,000 * 100 =3,800,000 EXP for finishing all the quests. Now EXP bars are probably gonna scale pretty hard as you get higher so now I'm gonna start ball parking guesses here. But let's say 512k to hit level 51
    589k to hit level 52
    623k to hit level 53
    667k to hit level 54
    701k to hit level 55
    762k to hit level 55

    Adding up all those estimated requirements places a THEORETICAL requirement to hit level 55 at 3,854k or 3,854,000. Now these are all ballparked numbers of course but you can see, there's quite a lot of incentive to leave those quests in game if they just slap an EXP award on them. And to solve the issue with overleveling current content? Level sync them to 50, but leave ilvl sync untouched. Easy PEasy lemon squeezy. Any objections to this proposed system?
    (0)

  5. #165
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Daranion View Post
    snip
    I'd say atleast let the primals after Levi (possibly just all of em) let people go up to 53. Thats about it though.
    (0)

  6. #166
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SDaemon View Post
    Basically to get to level 50 you do the main story line, a few dungeons and a hand full of the many side quests if needed.
    The main story line, a few dungeons and a hand full of side quest will not get you to 50. The 2.0-2.4 msq will not get you to ilevel 90 which you need for 2.55.
    My comparisson is about as preposterous as yours thinking its all easy peasy for a new player to attaint that which took you 2yrs
    (0)

  7. #167
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Daranion View Post
    I remember level 49 quests giving around 35k EXP. Let's say that the level 50 quests all give EXP following the scaling EXP formula and that gives us say 38k. AS you can see form your EXP bars, it takes 512k to level to level 51. Now People are throwing around the number 100 quests to finish the 2.55 storyline. With me so far?

    If every quest gives out the same scaled 38k EXP, then 38,000 * 100 =3,800,000 EXP for finishing all the quests. Now EXP bars are probably gonna scale pretty hard as you get higher so now I'm gonna start ball parking guesses here. But let's say 512k to hit level 51
    589k to hit level 52
    623k to hit level 53
    667k to hit level 54
    701k to hit level 55
    762k to hit level 55

    Adding up all those estimated requirements places a THEORETICAL requirement to hit level 55 at 3,854k or 3,854,000. Now these are all ballparked numbers of course but you can see, there's quite a lot of incentive to leave those quests in game if they just slap an EXP award on them. And to solve the issue with overleveling current content? Level sync them to 50, but leave ilvl sync untouched. Easy PEasy lemon squeezy. Any objections to this proposed system?
    The quests capped around 14k. NOT 35k which is more than twice that.
    Source

    Not that I'm disagreeing, but it shouldn't get you that far ahead anyway.
    At most, it'll go to 52 or just below. If the level exp gain is steeper (which it probably is), then you'll still be 51 by the end.
    It gives you a head start but it won't over level you. That's why the system would work.
    (0)

  8. #168
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Tuathaa View Post
    The main story line, a few dungeons and a hand full of side quest will not get you to 50. The 2.0-2.4 msq will not get you to ilevel 90 which you need for 2.55.
    My comparisson is about as preposterous as yours thinking its all easy peasy for a new player to attaint that which took you 2yrs
    You need ilvl90 for the story right now. Not neccesarilly for when Heavensward is out and the level cap is increased.
    (0)

  9. #169
    Player
    Daranion's Avatar
    Join Date
    Nov 2013
    Location
    Ul'Dah
    Posts
    296
    Character
    Daranion Thronir
    World
    Adamantoise
    Main Class
    Gladiator Lv 80
    Oh, thank you for the source. Was going off my memory which is obviously faulty. Well revising the theory and that makes it 1.4 million which looking at our bars is like 2 and a quarter levels. That's still a respectable amount of EXP and nothing to sneeze at. Perfect for our poor DPS friends who got screwed over would quite love it as something to do during queues.
    (0)

  10. #170
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Rendecrow View Post
    It comes down to pacing and story flow. I think the level 50 stuff, if left how it is, will make a bottleneck that does not flow well into the new expansion. I'm all for the story quest, but it just has to much at level 50. 1.4% of story quests on average every level until 49 and then 30% of the story at level 50 does not flow well into level 51 content. That is my issue.
    How do you figure? Most level 50 stuff is not mandatory.
    51 content isn't even out.
    Making your issue is baseless.
    (0)

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