you may now dye your egg head
you may now dye your egg head
There's no reason to nerf anything with SoF. They'll most likely add a Echo Buff for SoF and more Echo to Final Coil. Maybe make the Moogle Hat dyeable. Maybe relic nerfs that I've been hearing about recently.
I think they'll remove poetics cap. FCOB farmers have already had enough exclusivity by now.
I hope it get a level-synch to level53/ilevel110
also to 2.57:
Vishap card and Vishap mount (a mount for a whole FC) got added to Step of Faith
Last edited by Felis; 05-09-2015 at 08:23 PM.
Call it a nerf, an adjustment, or w/e, SoF needs some attention. Even if all that is done is having the fight reset when all party members are down.
And not ragging on the quoted poster, but something is definitely wrong with this fight when many people are being blocked from progressing in the main questline, not from lack of skill or desire; but simply because once cleared NO ONE wants to do it again. Just this week i saw someone shouting for ppl for a PF run he was trying to setup. Think he gave up after 4 hrs or so and much heckling.
yes, it need some type of a carrotCall it a nerf, an adjustment, or w/e, SoF needs some attention. Even if all that is done is having the fight reset when all party members are down.
And not ragging on the quoted poster, but something is definitely wrong with this fight when many people are being blocked from progressing in the main questline, not from lack of skill or desire; but simply because once cleared NO ONE wants to do it again. Just this week i saw someone shouting for ppl for a PF run he was trying to setup. Think he gave up after 4 hrs or so and much heckling.
That's mostly on SE's part to have made it like that. SoF has nothing to do with being the what? 3rd Wall we have (First ones being Demon Wall and Titan HM)? Echo Buff is more than enough needed. You really only need like 3 people to do all the mechanics. The blame should be on SE, duty has nothing to do with lack of clears.And not ragging on the quoted poster, but something is definitely wrong with this fight when many people are being blocked from progressing in the main questline, not from lack of skill or desire; but simply because once cleared NO ONE wants to do it again. Just this week i saw someone shouting for ppl for a PF run he was trying to setup. Think he gave up after 4 hrs or so and much heckling.
Last edited by FallenArisen0990; 05-09-2015 at 10:16 PM.
People struggling to clear an easy encounter would indicate more that the problem lies with the players, no?Call it a nerf, an adjustment, or w/e, SoF needs some attention. Even if all that is done is having the fight reset when all party members are down.
And not ragging on the quoted poster, but something is definitely wrong with this fight when many people are being blocked from progressing in the main questline, not from lack of skill or desire; but simply because once cleared NO ONE wants to do it again. Just this week i saw someone shouting for ppl for a PF run he was trying to setup. Think he gave up after 4 hrs or so and much heckling.
The biggest issue with this fight is that half the people entering via the duty finder are lazy, expect to be carried and refuse to communicate. Just having one such player in SoF severely inhibits your ability to clear the trial as it relies heavily on everyone knowing their role and coordinating with the group. SoF really needs to be kept as mechanically intensive as it currently is simply to force these players to learn how to play in a group. If they nerf it too much then we're going to have problems with these same players in Heavensward because they won't learn anything.
The reason no one wants to do the trial any more is because no one wants to take the risk of having that one silent player in their party that screws the whole trial up every attempt. My FC regularly does clears of SoF to help other players through it because we can guarantee that everyone knows what they're doing. As soon as you throw a couple of randoms from the duty finder into the mix though everyone is a lot less interested...
Lazy players have gotten too used to being carried through easy content via the DF. We finally have a story boss fight that actually feels like a boss fight and it's likely a taste of things to come in Heavensward. Any players stuck on SoF now will just get stuck on future content anyway so there's no point in nerfing it. Let them bang their head against the wall until they learn how to play.
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