By that logic, SE should put Dreadwyrm gear outside of Coil so players don't feel forced to have step into Coil.
By that logic, SE should put Dreadwyrm gear outside of Coil so players don't feel forced to have step into Coil.
They already do, there is gear on par with dreadwyrm that you can acquire outside of coils. Although, this has nothing to do with that.
They already have a duel system as well, Triple Triad. It also rewards you for it. So I don't see why this shouldn't be considered since its obviously a popular topic.
Last edited by Nektulos-Tuor; 06-15-2015 at 08:54 AM.
Yes there is gear on par, worse, and better than Dreadwyrm. Just like there are plenty of mounts beside the ADS mount that can be acquired outside of PvP.They already do, there is gear on par with dreadwyrm that you can acquire outside of coils. Although, this has nothing to do with that.
They already have a duel system as well, Triple Triad. It also rewards you for it. So I don't see why this shouldn't be considered since its obviously a popular topic.
In case you're late to the party here's a list of the main points of view from this thread comparing the pros and cons of a duel system:
Pros
1) Many people would find it an enjoyable optional feature
2) Fosters creativity and individual play style
3) Provides the opportunity for practice and enhancing your abilities in a PvP setting,
4) Promotes healthy competition between consenting players (the ethos of PvP)
5) May encourage more players to participate in PvP, and even assist in queue times for Frontlines/Wolves' Den
6) Something else to do.
7) Fits in with Lore. We have the Colosseum, duels in the MSQ, and PvP.
Cons
1) Increased server activity
2) Classes may be unbalanced
3) Harassment
Not only do the pros outweigh the cons, there have been suggestions throughout this thread that accommodate these concerns and even solve them.
Last edited by CarmenSandiego; 06-15-2015 at 09:12 AM.
A case against all cons though.Cons
1) Increased server activity.
You would cause more lag to a server doing zones in dungeons.
2) Classes may be unbalanced
Classes are not balanced around 1v1, duels also don't have to be just 1v1 either. I would support up to 5v5. However I wouldn't allow dueling within city limits besides special designed places within the city, or bars. Although I would also like it everywhere just for roleplay and environment purposes.
3) Harassment
You can already harass people with other things, people are already being harassed with things like gil spammers and other things that are much worse. People also harass others in dungeon finder as well, should we not have features like this because of harassment? No - Blacklist should remove someone from challenging you to a duel. There should also be an option that is preset for you that doesn't allow duels.
Lol, well that list is completely biased. Here's a more realistic list:In case you're late to the party here's a list of the main points of view from this thread comparing the pros and cons of a duel system:
1) Many people would find it an enjoyable optional feature
2) Fosters creativity and individual play style
3) Provides the opportunity for practice and enhancing your abilities in a PvP setting,
4) Promotes healthy competition between consenting players (the ethos of PvP)
5) May encourage more players to participate in PvP, and even assist in queue times for Frontlines/Wolves' Den
6) Something else to do.
7) Fits in with Lore. We have the Colosseum, duels in the MSQ, and PvP.
Cons
1) Increased server activity
2) Classes may be unbalanced
3) Harassment
Not only do the pros outweigh the cons, there have been suggestions throughout this thread that accommodate these concerns and even solve them.
Pros
1) Many people would find it an enjoyable optional feature
2) May encourage more players to participate in PvP, and even assist in queue times for Frontlines/Wolves' Den
3) Something else to do.
Cons
1) Many people would find it annoying to see duels in the open world
2) Harassment
No it wasn't... hers way much more representative of the thread as a whole (which' what she said was the point)...
Yours, idk why you cut out balance concerns from cons. People have expressed that (even if I don't think it a good counterpoint, it exists)...
Yours is less accurate & feels like it represents a more narrowed perspective (which' funny, given your point).
Cons
1) 3 people would find it annoying to see duels in the open world
fixed!
Having 1v1 pvp on the overworld would be a terrible idea unless its in specific areas. To address some of the thoughts going back and forth about this topic here are some additional points. With all the stuff going on in the overworld FATES, Leves, Quests etc. we already have a ton of things going on around us and yes I and I am sure others do not need additional things going on around us that serves no point since nothing will be gained from it. Also the point people are making about testing their skills. You can already do so its called striking dummys. Someone also mentioned having this because queue times. Well sorry to say but no one likes queue times. If queue times were a huge issue and I am not saying long times aren't annoying then no one would ever be a dps class. I don't 100% think their shouldn't be 1v1 somewhere in the game but an already cluttered overworld is not the place for it.
Thing is, when I queue for PvP, it is because I want to PvP, doing- frankly mindless -PvE content does not scratch that itch. Duels would. If I wanted to do PvE content I wouldn't queue for PvP in the first place.
I don't play this game solely to PvP, I play this game because it has such a wealth of varied content (though some might disagree, between decorating my house, Triple Triad, various relics, crafting and gathering, Coil and Hunts... Oh and PvP, I'm spoiled for choice whenever I log on), PvP is a part of that. Sadly something as basic as duels is missing from that, and so far no one really has a good reason as to why. All I've seen is a bunch of people with an irrational hatred of PvP that ignore every rational argument thrown against them; Despite numerous attempts to remind people that PvP is balanced separately from PvE, people still have some insane fear that duels would somehow corrupt their PvE balance, it's absurd.
Last edited by Nalien; 06-16-2015 at 12:17 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.