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  1. #1
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by LTEvil View Post
    Wait what? Most mmo is not about TEAM PLAY? Omg someone tell wow rift star wars tera eve ro eq and and you get it? Why would they add hunts for something as trivial as vanity And cute side things. Why add gold saucer. That's trivial right? Wait people asked for these things? How dare they ask for things like they pay to play...wait...yeah
    Hunts are not for just vanity(you must have only just come back to the game if you think that), and you're talking about the B ranks, the smallest form of hunts that there is, and one that re-used assets that are already in the game currently. Point of the last statement is that it was so easily implemented because it was re-using assets. Gold saucer was something yoshi-p wanted to add from the beginning, not just because people wanted it. The gold saucer doesn't even have that big of a scope(in the area design yes)the mini games however are so small in comparison to the team objective that is chocobo racing.

    Quote Originally Posted by Gamer3427 View Post
    I'd just like to isolate this part of your statement. A lot of the people asking for this, (myself included), don't even participate in the frontlines PvP. And out of all the others who want this that do participate in frontlines, most are asking for this for the purpose of having fun in one on one combat with friends or rivals
    So it would be fun for your friend to get slaughtered every single time would it?. That's also fine that people just want it for fun but this is not a small thing, infact it's a pretty darn huge project, not to mention them needing to fix it constantly along with adding more features. Then dealing with complaints, then dealing with more complaints and so on and so forth.
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  2. #2
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Onikimaru View Post
    That's also fine that people just want it for fun but this is not a small thing, infact it's a pretty darn huge project, not to mention them needing to fix it constantly along with adding more features. Then dealing with complaints, then dealing with more complaints and so on and so forth.
    They wouldn't need to "fix" it constantly, or "add new features". Anything that would be broken in it would already be broken in the normal PvP/PvE, which they would already be in the process of fixing, IE: no extra work there. As for adding new features, what exactly would they have to add? People don't want some new "specially balanced" combat system to be implemented for dueling. We just want the current combat situation but in a way where we can privately play against each other. It wouldn't be a "huge project" by any means. Even if they instanced it as some of the people against it want, it would be as simple as creating a two man instance where players can target each other as enemies. They could even just reuse the arena from either the Hydra Trial, or the Ultros fight from the Hildebrand quest line. It might not be something they could just throw together over night, but it's not like it's something they would have to devote months of development time into as you seem to think......

    Quote Originally Posted by Onikimaru View Post
    So it would be fun for your friend to get slaughtered every single time would it?.
    First of all, you seem to really underestimate the way classes are balanced in this game. Each one has it's own strengths and weaknesses. Some will almost certainly prove to be better for dueling, but that's unavoidable. The only way to "perfectly balance" something would be to force everyone to play the exact same class. Even games that are built solely around PvP such as FPSs aren't perfectly balanced, as they offer slight differences which theorycrafters always determine that "this varient is the best and if you use anything else you're bad". Guess what? People aren't all focused on Min/Maxing. People will ultimately play what they want. Not to mention that if you're dueling a friend, then if you're just constantly "slaughtering" them, then they are either constantly working to better themselves so that you can't do so, or they stop dueling you after a few failed attempts. Then there's the fact that two friends can always enter as the same class to see which of them is better at it, or to compare their rotations. Either way, if friends are still dueling after the first attempt, then they're clearly still enjoying it. The same can be said for any content in any game ever. Win or lose, you keep playing something either because you enjoy it, or because you're wanting to get better and feel that it's challenging you to do so......
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