People who use this excuse are really scraping the bottom of the barrel in a desperate attempt to deny dueling in the game. I usually just dismiss it as nonsense and nothing more.The only remaining 'issue' is "I don't want to see people dueling", which is an absurd complaint. I honestly don't know why people play an MMO if seeing other people enjoying the game is some kind of issue for them... Why is it OK to have people spamming attacks on a Treasure Hunt mob but duels are somehow an issue? I really cannot understand that mentality...
Three Ilm Knights, One Thousand Malm Road



Hmm I never see any JP people harass anyone on Gold Saucer when playing Triple Triad or the Tournament so I don't know if it happen in NA.
It doesn't. That's the point. Triple Triad is effectively PvP, just card based rather than combat based. No one goes out of their way to harass others to show off how "good" they are at Triple Triad, why would they with Duels? We'd also have a smaller pool of people even caring about Duels. Anyone who doesn't PvP already isn't going to suddenly turn into an asshole and go around 1v1ing everyone, for the most part only existing PvPers would really care, any PvEer wants to use Duels to harass I'll gladly put them down instantly since they'd no doubt be terrible at PvP. Seeing people out and about having a Duel might encourage more people to give PvP a go though, though with queues in an excess of 30 minutes I can only see that as a good thing.

The idea of having Duels take place in the colliseum/Golden Saucer is great.
Also I would it would be great if there were designated senic areas where to do pvp battle just like there are only certain areas you can play Triple Triad.
Imo it would add more life to the game itself
Life is easy ... WHEN YOUR MANIACAL!!! - Plankton
Better tell SE to stop making Dissidia games.
They could make dueling work similar to maps, you pop an item and it places you in an open world instance, maybe make it like some triggers where you have a limited area and once out whoever is in wins, I think how to set this up is you make a party with 2-8 people, one pops the item, the others then confirm(20s or so) and those that do basically enter the combat zone and can fight, nobody outside the zone should be able to perform any action on the people in the zone. Could imagine some fun fights in certain areas - of course I'd limit it to avoid sanctuaries.
As an extension could add different rulesets - free for all - just time limited who has the most kills at the end wins, king of the hill - defend a location until time expires, capture the flag - bring an item to certain point enough times... and so on. But everyone would be on their own - no groups or anything(atleast officially).
Aaand bump
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