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  1. #1
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    No one wants to play healer or tanks because it requires too much micromanagement, nothing to do with their own damage output. Even if Square made a healer and tank class mechanically easy as possible, people won't enjoy the classes because they're doing something that's not about nuking enemies to death.
    (1)

  2. #2
    Player
    Lauren's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    187
    Character
    Athelisia Lumi
    World
    Shiva
    Main Class
    Bard Lv 90
    I'd love 5-man dungeons too with 3x DPS.

    You could do more mechanics too, which would make them more fun/challenging.
    (0)

  3. #3
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    it would reduce wait times.

    But your assuming the goal is reduced wait times for DPS, and not more tanks and healers being available.
    Which is far more important to long term success.
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    With the ability to do dungeons with an incomplete party that ignores level and ilevel sync coming soon, you don't even need another DPS slot anyway.
    (0)

  5. #5
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    You could add 50 DPS slots for every tank and healer, and your queues would still suck. It's your punishment for being DPS.
    (0)

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Urthdigger View Post
    You could add 50 DPS slots for every tank and healer, and your queues would still suck. It's your punishment for being DPS.
    Your past few posts have been anti-DPS. Do you got a problem with them? Cause I can also list the not so nice stereotypes of healers and tanks if you wish.
    (0)

  7. #7
    Player

    Join Date
    May 2015
    Posts
    157
    Play as a Warrior, have all your accessories set to STR along with your bonus stats. You can now hit hard and have instant dungeon pops.
    (0)

  8. #8
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    Your past few posts have been anti-DPS. Do you got a problem with them? Cause I can also list the not so nice stereotypes of healers and tanks if you wish.
    I get a little tired of DPS who feel themselves invisible. Who feel entitled to ignore mechanics, wear wholly inappropriate gear, and not bother with even the most basic elements of their class. Worse yet, when called out on it they routinely say it's just a game, they're having fun, that I shouldn't pitch a fight over them not doing their role.

    DPS see themselves as unimportant, that their actions don't matter. I'm simply agreeing with them.
    (1)

  9. #9
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    A light party is 4 players.
    A full party is 8 players.
    An alliance is 24 players.

    They won't add an extra player because the party structure is built from a base of 4 players. Double a light party (2 tanks, 2 healers, 4 DPS) and you get a full party. Three full parties makes an alliance. Everything is modeled around the mechanics of a 4-man group. World of Warcraft was built the same way except that it was built around a 5-man group model and multiples of 5.
    (1)

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