I think she's saying that you should use the raise skill as a pure skill, not as a macro. But in addition to that, have macro which announces in chat that you're raising someone. So yes, two button presses in case you do the announcement too. (And three if swiftcast was used) The reason being, you can get action sort of queued up even if you press it a bit before the previous cool down ends, that way making it launch exactly on the earliest possible moment. No such thing with macros, you can only use them after the previous cool down has ended and due reflexes, latency and all other fun stuff, it can cause from hardly noticeable to even serious delays.