Quote Originally Posted by Viperbite View Post
Not sure if this has been said before but i feel sprint should be used as a cool down instead of taking TP. Mage jobs having nothing to lose using sprint in fights as a DPS it will ruin you if invig is down.
sure was alot better than how sprint in 1.0 was implemented, where you need a Bard to actually sprint ( and do speed run in Dark hold ). and i have nothing against having sprint in a boss fight, where going from boss to add that normally takes 1 second ( or none if using steel peek, repelling shot, dragon fire dive, teleport! ) becomes 0.67 seconds.

in WOD, after each room i actually sprint most of the time ( even as a tank ), by the time i get to the next room i have full TP again. In DF with casters and whm ( aoe damages ), as a tank, i also use sprint to get from one group of mobs to the next cause i really just need flash! and off Cds.

but just back to the reasoning why sprint uses TP, it adds depth to the dificulty of the game. meaning sacrifice TP over sprint to do mechanic or hope your doing the mechanic just right with out sprint. and for those who is sprint happy, go caster or ninja/monk/brd. Ninja has a permanent 20% speed boost, mnk has OFF gcd fist of wind stance ( litterally cost nothing to dance between stances ), and bard has swift song. it gives theme uniqueness, instead of saying they all the same.