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  1. #11
    Player
    Morvik358's Avatar
    Join Date
    Apr 2015
    Location
    Ul'Dah
    Posts
    22
    Character
    Morvik Lorag
    World
    Mateus
    Main Class
    Gladiator Lv 60
    Patrician's gear - Useful if you're a new character. The 51 gear will unlock at ~48 or whatever level they regularly start at.

    1 Star - The gear at 51 will be much easier to make, though you'll likely want to start replacing it soon.

    2 Star - With a little work, macros that have served you well, and a few HQ mats to start, HQ is easy to attain.

    3 and 4 just progressively easier. Though all needing to be replaced before 60.

    We'll likely see completely new mats attainable in Heavensward, with the Timed items NOT being added until 60 crafts. Maybe some of the 'Divine Favor' items from gathering around the 55 point to compliment Specialization at 55.

    Shards, Crystals, Clusters are up in the air. It's quite possible they will be replaced with three new comparable items. Neoshards for general, Neocrystals for the Specialization, Neoclusters for some endgame stuff. Obviously 'Neo' just being thrown in for sake of argument.
    (0)
    Honey Titan don't care, he'll Flash you up!

  2. #12
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Shards Crystals and clusters. I think the cluster market is gonna be VERY expensive. So I have already been saving 9,999 Wind Clusters (ast crafted gear). I'm onto Earth Clusters 3,273 so far (bard/ Mcn crafted gear) and of course next will be fire cluster for drk crafted gear. I assume that to make master 3 crafting gear(5stars) you might need mats from master 2 (4stars) we'll this can wait I suppose when new master books are out.

    Does anyone know by any chance what ilvl tool we gonna start with at the end of mission lvl60?
    (0)

  3. #13
    Player
    PariSexus's Avatar
    Join Date
    Nov 2013
    Posts
    339
    Character
    Paris Omnia
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Interesting thought. I was also wondering if they will introducea new crystal/shard/cluster combo. I was hoping they would. IN hindsight I suppose it wouldn't be a wasted effort to stack up on some clusters.
    (0)
    Paris Omnia
    PACT! FC Advisor
    www.onepact.net

  4. #14
    Player
    Alexiell's Avatar
    Join Date
    Mar 2015
    Posts
    151
    Character
    Alexiel Knight
    World
    Phoenix
    Main Class
    Goldsmith Lv 60
    if its anything like in WoW, then you wont require any fancy gear to get started with lvl 51 crafting/gathering. there would be completely new gathering mats that are used for the new crafting recipes and the current endgame crafting/gathering stuff wouldnt be required at all. But then again, this is not WoW. I just cant imagine that new players would have to go through all the 1-4 star stuff at lvl 50 before they can progress with the heavensward crafting/gathering.
    (1)

  5. #15
    Player
    PariSexus's Avatar
    Join Date
    Nov 2013
    Posts
    339
    Character
    Paris Omnia
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Even in wow you still had to level up your crafts to close to the cap to be able to continue the leveling in the new expansion though so it wouldn't be that much of a stretch if they made you go to 2 star. 3 star and 4 star could be optional unless you wanted to unlock 5 star stuff. Maybe?
    (0)
    Paris Omnia
    PACT! FC Advisor
    www.onepact.net

  6. #16
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Nagoto View Post
    Pre-completeling leves to turn in right at launch.
    They've stated that the 50-60 level grind is as daunting as 1-50. I doubt pre-50 leves will be any more than a drop in the bucket.
    ---

    I think the leveling method will be tied to scribs (sp?). W/e the new system is their implementing. New leves will require the appropriate scrib for crafting > turn-in.

    Wouldn't be surprised if they tied it to a new allowance system, and not leve allowance.

    Yea, I'm that skeptical.

    The days of easy craft power-leveling 1-50 are over, I expect them to make 50-60 an actual grind.. Line in early 1.0.. leves had a 6 a day allowance system (no rollover). People had to just speed craft items vanilla to level up. Getting a craft high lvl was an achievement.

    How to prepare? Get ready to no-life for a month or so

    ..
    (1)
    Last edited by Xenosan; 05-29-2015 at 10:38 AM.

  7. #17
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Hmmmm I wonder..
    At this point, 17 of a good triple turn-in leve will get you 5 levels. from 45-50 specifically.. So would 50-55 scale similarly? If so, I imagine about 30 of the level 50 leves would be enough to get to 55, then the rest could be used for 55-60 and just max out one specific class.

    It does sound tempting, I might get started on making leve items before HW hits


    Btw Scribs are just a way to gear up I believe, an affordable token type like the ones you get from Talan, so if you're wanting to compete in the race to the top, melding will still be the quickest way.
    (0)

  8. #18
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Scribs can change your specialty. At a certain point you have to be a specialist, new crafting actions require it.

    So we most likely we won't be able to craft leveling-grinding-efficient synths without choosing the specialty first, and those gated actions are probably going to become essential to all rotations [or at least to have a chance to HQ]. (They're the same actions for all classes, Master Mend's III just for demo example, all crafts will have it, but none can use it except for the currently selected specialty).

    here will be certain actions that you can only use while you are a specialist, but even if you do not become a specialist, you’ll still be able to take all of the Disciples of the Hand classes to level 60.
    I get skeptical over statements like this. We can technically level to 50 just killing mobs randomly solo, but it's hardly effective. Need to FATE or Dungeon or Challenge Log etc.

    Maybe I'm being a masochist, but I know I'll feel at least some disappointment if post 50 craft leveling is as cut-n-dry and simple as it has been so far.

    @GenJoe, the way I'm following their " '50-60' will feel like '1-50' " statement would mean that leveling up 1 level at 50-60 (1lvl=10%) would require as much as leveling +5 levels at 1-50 (5lvls=10%).

    If that is the correct rational, the scaling of XP required per level is going to increase at a rate much larger than the current scaling of 1-50.

    edit: sorry for rapid edits for amending thoughts
    (0)
    Last edited by Xenosan; 05-29-2015 at 01:35 PM.

  9. #19
    Player
    Morvik358's Avatar
    Join Date
    Apr 2015
    Location
    Ul'Dah
    Posts
    22
    Character
    Morvik Lorag
    World
    Mateus
    Main Class
    Gladiator Lv 60
    From what I remember reading, there is going to be new daily turn ins to Rowena. I don't know if the zone was specifically stated, but obviously she is currently stationed in Revenant's Toll.

    I had to edit my previous post, but I do agree that Square will likely NOT require new players to hit any stars in order to begin crafting or gathering in Ishgard. They will have their own standard gear that anyone can make. While their Crafting / Control and Gathering / Perception will grow to enable them to attain the numbers needed for the stars, they will still need to do the turn ins if they wish to get the expanded items.

    Like their DoW / DoM counterparts, people with 'end game' crafting gear will have an easier time producing / gathering the new items in Ishgard. Where a fresh gatherer will be lucky to get one NM item from a node, an end game gatherer will be able to get HQ with some regularity.
    (0)
    Honey Titan don't care, he'll Flash you up!

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