Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 40 of 40
  1. #31
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    did people not read the part where he suggested that it buff crits.
    (4)

  2. #32
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Govalon View Post
    We could scan their HP. It would be fun to know how much HP each boss has
    We ACTually can see that already.
    (0)

  3. #33
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Altijacek View Post
    I don't think anyone read my OP lol. And people so hostile, shooting the idea down...that isn't even the idea I had XD

    I know scan to determine hp would be useless fluff, and to determine rotations is silly and would trivialize stuff. But that's not what I suggested. I can do any number of things. Like maybe it scans and reduces the damage of the next ability because lore wise we found out what It will do next. Or it scans and reveals a weak spot for extra crit chance (and maybe after being exposed, the monster, in terms of lore, covers up his weak spot making him unable to be scanned for a minute or so, like virus). Or it could have any number of effect. It would be a new take on a classic ability that belongs to a classic job with a new spin
    People don't like to read. If your post isn't a few words long or or if it doesn't have a GIF, and people get the wrong first impression, you can bet people will not listen to much that you say afterwards.

    I know how you're feeling right now, I experience the frustration often myself >.>

    For people who didn't read the entire OP:

    Quote Originally Posted by Altijacek View Post
    Alternatively, a trait called scan which simply increases crit chance or whatever could work.
    If you don't agree with the weaknesses part, discuss this please.

    Edit: And there's no reason to assume that the OP meant knowing weaknesses literally. He could have meant it figuratively, as in making the skill let everyone "know weaknesses", which would simply add a lore-based and logical reason to explain why the enemy would take more damage from the skill/trait. Didn't necessarily mean that he wanted exact numbers like:

    Fire resistance: 267
    Water Resistance: 292
    ...etc

    Sort of like how Bio explains that "organs are failing, causing damage" or whatever. Scan could say something like "Weaknesses have been exposed and are being exploited, increasing damage taken" on its debuff tooltip.
    (3)
    Last edited by Adire; 05-08-2015 at 07:37 PM.

  4. #34
    Player
    TheMunimai's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    415
    Character
    Abraxis Theron
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    I would love Scan to be introduced as a SCH skill.

    It's their iconic skill, and can be used to increase damage dealt similar to TA etc.

    Would be nice.
    (1)

  5. #35
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Adire thank you very much, you said exactly what I was trying to say haha, same goes for you munimai
    (0)

  6. #36
    Player
    randysquirrel's Avatar
    Join Date
    Apr 2014
    Posts
    757
    Character
    Phoenix Silver
    World
    Odin
    Main Class
    Alchemist Lv 60
    Not sure it would be viable or even useful, but trying to tie it into the idea of "gathering more information" on the boss, maybe it could be a buff ability where, for the duration, you get information sooner, or for longer, so have more time to react? Maybe something like seeing T10s prey targets showing up a bit earlier, or who will be tether pairings next in T11, who's getting purgatory/redfire in T12, who's getting shakers in T13...? Maybe even where titans plumes will be (doubt this one, as it's based on where people when it goes off, but know would please a lot of people lol)

    Like I said no idea if this could even be done, but thought it might be a bit more interesting than the standard damage buff, might helping when progressing turns and tightening up on the mechanics (or it might have the complete opposite effect, whereby you'd become reliant on having the extra reaction time lol)
    (0)
    Last edited by randysquirrel; 05-08-2015 at 10:22 PM.

  7. #37
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    the scan spell could be able to give you/ your party instead of a % the actually number HP of the monster so for the Cloud of darkness who has 3 million HP (as told to me by XIVDB ) when he other parties in the aliance see 50% you and your party can see 1,523,817/3,000,000 Hp
    (0)

    Sometimes you just got to have Some fun

  8. #38
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    But why would you have a spell that toggles a number when that could easily be used as an optional feature in the game tiself?
    (0)

  9. #39
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    scan should work the same as trick attack , share the love SE :P

    or give it to BRD/MCH , bards are archers after all , and machinist can scan the moster with a machine :3
    (0)

  10. #40
    Player
    Natsuno's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    425
    Character
    Tsubasa Katsuragi
    World
    Odin
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Sapphic View Post
    Pro-tip for turn 11 as BLM, stay at the side move towards the front but out of cleave range, then you only have to sidestep twice to avoid nerve cloud(gas?). Covers your side? Side step out of it towards the front, sidestep back so out of frontal cone. easy ^_^

    Phase 3? save a proc for just before he casts again and you have to move, if no proc, scathe.
    umm... replied to wrong post?
    (1)

Page 4 of 4 FirstFirst ... 2 3 4