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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Urthdigger View Post
    We've already seen monster that can reposition (like alexandrite map mobs that always surround you), certainly they can apply this AI to NPC partners like the knights in Steps of Faith or chocobo companions. Have them attack the flank or rear if not tanking, or heck, even circle around to dodge AoE.
    All that goes out the window anyway once to the damn turtle spawns.
    I REALLY hate that turtle.
    (2)

  2. #2
    Player
    Calypsx's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Caly Umbra
    World
    Faerie
    Main Class
    Dancer Lv 90
    Quote Originally Posted by kyuven View Post
    All that goes out the window anyway once to the damn turtle spawns.
    I REALLY hate that turtle.
    You know a turtle is bad when even the person form the server named after a turtle hates it. xP

    In all seriousness yeah the turtle is the worst part of the entire thing. Turtle should be the number 1 priority when it spawns if you have new players in the group as it just makes things harder if kept alive.
    (0)

  3. #3
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Urthdigger View Post
    certainly they can apply this AI to NPC partners like the knights in Steps of Faith or chocobo companions. Have them attack the flank or rear if not tanking, or heck, even circle around to dodge AoE.
    My chocobo is physco and attacks everything head on when in dps stance and dies alot because of it.
    (3)

  4. #4
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Yeah, the AI that controls the NPCs in Steps is.... pretty awful. About the only thing they can be reliably counted on for is killing the biasts if you manage to kill the other adds first. Other than that? Most useless NPCs ever.
    (1)

  5. #5
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Vishap is a huge winged flying dragon, therefore his logical attack path is to walk very slowly across a bridge.

    Okay?
    (4)

  6. #6
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Illya View Post
    Vishap is a huge winged flying dragon, therefore his logical attack path is to walk very slowly across a bridge.

    Okay?
    Yeah... cause you know...

    (2)
    Last edited by Ceodore; 05-08-2015 at 07:15 AM.

  7. #7
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Illya View Post
    Vishap is a huge winged flying dragon, therefore his logical attack path is to walk very slowly across a bridge.

    Okay?
    There are magical wards across all other parts of the city that are generated on the bridge. So Iceheart disabled the first one, and then Vishap was sent in to blast down the wards one by one, so that the rest of the city would be completely defenseless to airborne attacks.

    Basically, if Vishap and other Dravonians tried an aerial attack with the wards still up, it would be akin to a bird smacking into a glass window. THUNK!
    (0)

  8. #8
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Catwho View Post
    There are magical wards across all other parts of the city that are generated on the bridge. So Iceheart disabled the first one, and then Vishap was sent in to blast down the wards one by one, so that the rest of the city would be completely defenseless to airborne attacks.

    Basically, if Vishap and other Dravonians tried an aerial attack with the wards still up, it would be akin to a bird smacking into a glass window. THUNK!
    I think what Illya meant is that it makes more sense for a FLYING dragon to just nuke the wards from the air where...you know...he can't be attacked...
    (0)

  9. #9
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kiroh View Post
    I think what Illya meant is that it makes more sense for a FLYING dragon to just nuke the wards from the air where...you know...he can't be attacked...
    Unless you're Onyxia, one simply does not take a deep breath to raze something while flapping wings to carry their massive weight.
    (3)

  10. #10
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RiceisNice View Post
    Unless you're Onyxia, one simply does not take a deep breath to raze something while flapping wings to carry their massive weight.
    One does not simply walk into Ishgard
    (1)

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