Results 1 to 7 of 7

Hybrid View

  1. #1
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    By messed up I mean too many items and no ones buying because all the major crafters are starting to gather their own stuff..
    Short and sweet explanation: People are expecting their time and gil leveling gather/crafting classes to be compensated greatly in the future, so they are willing to spend time and gil now to level these classes. Gatherers lose gil by leveling a class that is of little use to the markets and they recieve less profit for their time. Crafters lose by spending large amounts of gil on materials and either vendoring or selling at a reduced price. Either way profit is significantly lower than it should be for everyone.

    Only thing that will fix this is increasing demand for crafted items, and lo and behold the materia system, specifically designed to accomplish this task. So, 1.19 should change things up a bit.
    (0)

  2. #2
    Player
    Seo's Avatar
    Join Date
    Aug 2011
    Location
    Whomb
    Posts
    41
    Character
    Lycion Streyder
    World
    Faerie
    Main Class
    Ninja Lv 69
    crafting is incredibly complicated so no matter what you sell your items for its always not going to seem like enough most of my items i get as quest rewards and yes i undercut, i sell them for 5K less than lowest price but they still don't sell.
    (0)