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Thread: 1.19 MRD stats

  1. #1
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    1.19 MRD stats

    Taking a guess at how they'll set the stats for MRD.
    Whoever gets the closest wins the prize of MRD statitician!
    This is at rank level 50.

    MRD has the highest HP and lowest MP so I estimate a breakdown like this.

    STR 120
    VIT 135
    DEX 75
    INT 45
    MND 40
    PIE 50

    We know DEX will be much lower than STR and VIT, but I'm hoping not so low it's near the mage stats. And at 50 I'm pretty sure they won't let us go with having any stats below 40.

    My guess could be way off if they set the stats similar to XI, where most of your stats fall within a range of 30 points and your gear is the only way to specialize your job.
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  2. #2
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    Lienn's Avatar
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    Lienn Deleene
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    Gungnir
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    i'd say 100/70/90/60/50/80. Since bonus allotment will be added later on i'd expect average attribute much lower than current ones. Actually, i'd expect even lower than these i said...prolly comething between 50~70 i'd guess.

    This because, unless they just add a +- button for bonus allotment, they would need to balance attributes twice if they add them full at 1.19.

    Also, MRD does might have the 2nd/3rd highest DEX...i'd guess it might only lose to PGL because DEX does is part of its patterns due parry. Maybe ARC have better DEX...maybe not. I wouldn't exect ARC with big DEX tho.

    IMO DEX will be PGL > MRD > ARC > LNC > GLA, STR will be MRD > LNC > GLA > ARC > PGL and VIT GLA > PGL > MRD > ARC > LNC
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  3. #3
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    what are you talking about with bonus alotments lienn?
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  4. #4
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    KumaAkuma's Avatar
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    Kuma Akuma
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    Omega
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    Marauder Lv 90
    VIT GLA > PGL > MRD > ARC > LNC
    I'm going for MRD > PUG > GLA > LNC > ARC for VIT.
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  5. #5
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    Lienn's Avatar
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    Lienn Deleene
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    Quote Originally Posted by Coglin View Post
    what are you talking about with bonus alotments lienn?
    Read the official info. In 1.19 they wil add the automated allotment, but in 1.20+ they will return the bonus allotment. So it's like i said...or the bonus allotment will be a +- button and just restrict how much i can remove from a certain attribute, or we will have much reduced attributes from automatic allotment in 1.19...because, if not, they will need to rebalance everything again when they return the bonus allotment system.
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  6. #6
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    I got ya now. It was they way you posted it that lost me at first.

    what your saying is what the order is of which class will have more of said stat then the other. With +- the term "bonus" throws a reader off as welln because subtracting anything isn't generally a bonus.
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  7. #7
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    Quote Originally Posted by Coglin View Post
    I got ya now. It was they way you posted it that lost me at first.

    what your saying is what the order is of which class will have more of said stat then the other. With +- the term "bonus" throws a reader off as welln because subtracting anything isn't generally a bonus.
    Ya. I actually didn't explain what i meant by having +- buttons so sorry ^^:

    I meant that we would have the default automatic allotment in 1.19. So, as example, assume this MRD allotment at 50: 100/70/80/50/60/70. Every MRD would be like this and the game would be balanced to this attribute range, which would be 530 points total.

    If they add a bonus allotment in 1.20 that add more points (lets say we get 2 points per lv up...this would add a total of 100 extra points) it would pull the total allotment of lv 50 MRDs from 530 to 630, forcing them to rebalance everything again.

    So i'm expecting the +- buttons so the total allotment wouldn't change. Instead of receiving an extra 2 bonus points per rank, let's say you receive 2 "convert points" so you can use a convert point to lower a certain attribute, freeing an allotment point to be added in another attribute.

    In short it would be like they giving up the automatic allotment and saying "Now you can move up to X times a point from one attribute to another in any way you want."
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  8. #8
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    Wow, was I way off!

    And what's up with GLA having the most HP now?
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  9. #9
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    Arcell's Avatar
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    Arc Jurado
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    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Holyomen View Post
    Wow, was I way off!

    And what's up with GLA having the most HP now?
    Only by a couple hundred though which a Marauder could probably offset with +HP/Vit gear and materia.

    We do however seem to have a good deal more Strength than Gladiators now though.
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  10. #10
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    Hikozaemon's Avatar
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    Hikozaemon Kenkonken
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    Pugilist Lv 50
    my mrd has like 237str 234 vit 200ish dex and 180+ pie mnd 3000hp and about 400mp
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