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  1. #13
    Player
    Soda's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    86
    Character
    Soda Pop
    World
    Leviathan
    Main Class
    Marauder Lv 60
    I just want to say that I think this type of thread is the most beneficial and efficient way to gather information about how to improve the game. When players cancel their WoW accounts, they ask you to pick (from a large list) of options why you quit the game, and also to talk about your least favorite aspects of the game. And if you look, they've taken that information and used it to improve what the most people consider faults of the game. Even if we list our least favorite aspects of the game right now, that is something to use.

    Here are my least favorite aspects:
    - The amount of delimiters to logging on. As some have described before, it feels like the game is making me try to log off all the time. Run out of leves? Wait 36 hours. Ran out of anima? Wait a day or two. Playing our game too much? Exp punishment. I just don't understand why you'd ever want to have these kind of penalties in an online game. You WANT people to log in, not off.

    - Equipping any gear. It really kills any motivation to level up to max when you can so easily acquire the end-game gear, and where it at any level. A huge aspect of playing MMOs is the ability to want to progress your character. One of the best ways to do that is to give people incentives to leveling up, such as saying "Hey when you get to 45, you'll have these amazing new legplates you can wear." But right now, the way gear is working, it really almost makes ranking up feel pointless after you've obtained some nice gear sets and core skills from different classes. It's like they made it incredible easy to reach endgame at an early stage in the game.

    - Guild Leve limiting. I know I kind of touched on this earlier... but the fact that leves are limited to just 8 over a 36 hour period... It makes the game feel so uncertain after I've used up my leves at each camp. I'm not really having a large incentive to log on because I'm thinking "well, I used my levels, I might just be online for 35 minutes looking for a party to no avail." With that mindset, it really kills interest to log on. Personally, I think leves should be given FROM the crystal that they're for, at an unlimited amount even. Right now, the playerbase could use unlimited reasons to be online, if you ask me.

    - Interface. It's awful. It just feels clunky, laggy, years behind. Why does it take so many "actions" to do something? What I'm saying is, it takes so many steps to do anything with the UI. Want to craft? That's going to be a few hundred mouse clicks. Want to look at half the menus in the game (linkshell, friendlist, party search) then open the main menu, then drag your mouse, then click the item, then wait for the periodic UI delay, THEN the menu comes up. WHY can't it just be hotkeyed?

    - And that brings me to my final point. HOT KEYS. Why are my buttons auto assigned to 1~9? Why can't I make them anything I want? Why are you telling me how to play? I don't like having my buttons assigned for me. I have to use AutoHotKey just to remap my keys in the game because the UI is so limiting when it comes to customizing our hotkeys. Awful. Fix this FIRST if you ask me.
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    Last edited by Soda; 03-11-2011 at 08:47 AM.