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  1. #5
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Victor View Post
    I've never thought leve rewards give too much gil, certainly not crafting ones... Back in the day you could get 40k-80k from ONE battlecraft leve. Rank 40+ crafting leves seem to average around 4-5k, seems reasonable to me.
    And you can't do that anymore either way. Most I've seen recently from battle is about 12k, you could probably bump it up to around 16k if you exchanged the right leves.

    Quote Originally Posted by Commat View Post
    I figure a better system would be if the crap we grind on all day actually sold. Materia is SE's first stab at that kind of system and I think its worth trying over the OPs suggestion. Not that the OP is awful, I just think other options are better right now.
    Well I like to think of it this way:

    Ideally each adventurer out there playing will be simultaneously wearing down at least 6 pieces of gear to convert into materia. In addition to that, instead of re-selling or handing gear down to others they are more likely to convert it into materia to slot into their next set of gear. I imagine this will be happening with all players at all ranges. This leads to a great need of gear for all ranks and classes which means it will sell more often. Also consider the dye changes, no longer will you need to attempt to sell a piece of gear hoping the color is what people want.
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    Last edited by Arcell; 09-08-2011 at 09:09 PM.