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  1. #16
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    Join Date
    Aug 2011
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    684
    Quote Originally Posted by Dragonlord View Post
    Seriously, horse why are you always trolling all over the forums? Dont you have anything better to do than mock someones opinon that very well may influence the community in a postive way. I personally think AJs idea is fantastic. There is a issue with inventory space, and im sure no one can really dispute that. Ohh, and put stuff on my retainer sure why not! No thanks i rather have free inventory space on me personally, and also my retainer should have items that i intend to sell from me crafting. Not holding mats i may not use for x amount of time. I think you need to think about this logically before you judge the OP's post. I think this would be great for the game's future. Please yoshi, take this idea into consideration, or please can we get a response in regards to a method simliar to this to influence the game in a great way. Also, on a sidenote the less inventory space needed, would help the server/client issue. Not as many items to send/recieve would help i would think. That is just my 2cents. I hope to hear something about this. /flame shield on. Troll me all you want, if your that bored.
    Are you talking to me?

    Well, whoever you were addressing, I think you have to follow the decision to its logical conclusion before saying it's oh-so-amazing. Realise that if localleves were an infinite source of SP, then a consequence of this would be that nobody would buy grinding mats anymore, forcing gatherers into an even more obsolete position than they are already in. DoW would also have less generated-income from no longer being able to sell mats. From an economical standpoint, this would only serve to generate no market for any goods.

    Is this really what you want? An MMO with no economy? An MMO that just gives you everything in the most convenient way possible?

    Also, it would still not make crafting any more enjoyable than it is. It would just make it less expensive.

    And surely the easiest solution to inventory issues is... wait for it... increasing inventory space.

    Mutilating this game beyond any recognition is a pretty extravagant "solution" to a simple problem, if it is even a problem at all.
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    Last edited by User201109011315; 09-08-2011 at 05:29 PM.