


I still like the idea of "clearing a path" to the goal. I wish I would've done that on my way to some of the harder camps. Hopefully I can find a like minded new player to do that with. More than likely an RPer.I think im at 50/62 and have gotten all of them solo (including one my LS says is one of the 2 most difficult, Oakwood)... Lasthold is going to be challenging though.
Oakwood woulda been really easy with 1 person sac running the Smolenkos for me however... At -most- you only need 2 people to get all the nodes... ive gotten far enough to Lasthold solo to know 1 person sac running can get the 2nd close enough to make it there alive and if thats the most difficult one I have left the rest should be np to do w/2 since i've cleared all of Coerthas/Uldah/Mordana/Limsa solo
Oh South Bloodshore was fun too, had a train of ~14 L70 crabs on me. Abusing deflection and Aegis Boon is fun.... Sentinel/Quickstride isn't the only way to make it to these nodes.

Next they'll be asking that bosses drop every reward they have times the number of people in the party.
Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/



To be honest I'm not entirely against that. I'd rather them make the boss so hard that it's considered an accomplishment in and of itself. Especially if these drops are unique/untradeable. Doing the same content over and over again is a poor substitute for game design.
That completely changes if those drops are sellable/tradeable.



Like I said, you must still run to the smaller camps once.
How many of you travelled in Coerthas to Teriggan's Stand and Shepherd Peak?
If you want to explore the world without to much teleport, then go and get all small camps.



I love how these people are saying this isn't a big deal, just some QQing going on...
Well honestly, we have about 5 different threads on this one topic, and it looks to be a 50/50 on each side. Yeah it's a big deal.



It is a big deal. Specifically the implications of the philosophies present.
I remember I got teleported to my R46 mission in Mor Dhona by a friend. It's kind of funny that you can bypass such a huge amount of the world ... and for the final story mission no less.
It's a little anticlimactic.


i ran there and got a bunch of the ath locations. I dont know why al the people that hate anima are mad at the people who like it. You dont have to use it if you dont want.
you got your friend to teleport you and complain ho it ruined you experience.
after 1.19 i wouldnt mind if they eliminated the smaller nodes as teleport locations, but i dont care if they leave them either. with chocobos i wont use them.
Last edited by syntaxlies; 09-10-2011 at 03:16 AM.



It's not that, would you people pay attention to what people are saying? People are going to teleport and insta port via airship everywheres and finish the little content we have now more quickly. Doesn't give a big incentive on traveling, and also shows that they are catering to the "I don't have enough time to play and walk" crowd. Your playing an MMO, you play when you can to waste time. Seriously.
Teleporting should have increased anima since we are having atleast 5 ways to travel. Walking, Chocobo, Airship, Ferry, and later Caravan. There really shouldn't be a need for teleports after 1.19, unless it's for a quick meetup or anything.



Everyone's concept of wasted time is different. Some can easily waste time. Others have to grab moments here an there to be able to play. Some are away from the game for weeks on end and then can play for weeks straight. Some stay logged in until they're forced from the server for patch updates and maintenance.It's not that, would you people pay attention to what people are saying? People are going to teleport and insta port via airship everywheres and finish the little content we have now more quickly. Doesn't give a big incentive on traveling, and also shows that they are catering to the "I don't have enough time to play and walk" crowd. Your playing an MMO, you play when you can to waste time. Seriously.
Teleporting should have increased anima since we are having atleast 5 ways to travel. Walking, Chocobo, Airship, Ferry, and later Caravan. There really shouldn't be a need for teleports after 1.19, unless it's for a quick meetup or anything.
Providing avenues for all of these people to play the game will only help XIV not hinder it.
Last edited by Rhomagus; 09-12-2011 at 10:06 AM.
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