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  1. #11
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    I wouldn't mind having a deity specific skill based on which one you chose, though if they included this, they would also need to include the option to change your deity, and thus the skill you have access to. Over time people change from loving one type of class to another, and being stuck with a deity skill that increases magic damage for 30 seconds would be useless to a Warrior, as would a TP regeneration skill to a caster. Still, make it so you can only have one available at a time, and maybe you have to use Grand Company seals to change it, such as when you reset your skill points, (plus it would give us more use for Grand Company seals late game beyond buying Ventures).....

    EDIT: That being said, I see no reason for racial skills. That would break the balance of the game, as everyone would determine that certain races are indisputably better for certain roles based on said skills, and should your skill be useless to your play style you would have to use a fantasia to completely recreate your character's identity just to get one you found more useful. Racial benefits were always one of the most annoying aspects of games like The Elder Scrolls, as they meant you either played with a race based on what was better for your style, or you played with one you liked the looks of and sacrificed a lot of your potential. As is, there are slight racial benefits, but they're ultimately minor. Unique abilities would not be minor by any means however.....
    (0)
    Last edited by Gamer3427; 05-11-2015 at 09:02 AM.

  2. #12
    Player
    Kuwaitum's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    205
    Character
    Ivory Spirit
    World
    Faerie
    Main Class
    Marauder Lv 100
    Definitly it would be interesting to have diverse status affected by choice of Race & Deity. I think it has a touch of its own, though I think many will hate the idea.. because simple they want to be everything in the same time! So making a certain skill/buff related upon Race/Diety will probably give them a heart attack because they cannot Pokemon them (gotta have them all).
    (0)

  3. #13
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Wish there was more lore on those gods. They're never mentioned in the story, and we never see them...lol
    (0)

  4. #14
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Greven View Post
    \ .
    I like the Highlander one only because I'm a highlander, but that's pretty unfair. I think the only one that was really... "balanced" was the Plainsfolk one.
    (0)

  5. #15
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    I would not mind seeing different races have different skills, as long as those wre purely vanity based, and had no effect on stats or combat. for example:

    Miqo'tes: (SUSHI!): can eat raw fish. when eaten, gains buff called "fishy breath" where trails of green smoke come from mouth.
    lalafell: (CUDDLES!) when skill is active, npc's and characters within 5 yds involuntarily use the /pet emote on player. lasts 5 secs
    HyurBRAVER): while skill is active, player looks 50% braver in the face of danger.
    Roegadyn: passive: gets seasick 50% less while on boats.
    (1)

  6. #16
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by tocsin View Post
    I would not mind seeing different races have different skills, as long as those wre purely vanity based, and had no effect on stats or combat. for example:

    Miqo'tes: (SUSHI!): can eat raw fish. when eaten, gains buff called "fishy breath" where trails of green smoke come from mouth.
    lalafell: (CUDDLES!) when skill is active, npc's and characters within 5 yds involuntarily use the /pet emote on player. lasts 5 secs
    HyurBRAVER): while skill is active, player looks 50% braver in the face of danger.
    Roegadyn: passive: gets seasick 50% less while on boats.
    I like all of these except for the Miqo'tes one. They should have a passive ability that makes it so they have a perpetual frown when they're either in rain or standing in water, unless they use the smile emote which only lasts for a few moments.....
    (1)

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