I'm usually playing healer for dungeons as it's usually the most dps I can contribute to DF, the average healer usually standbying so many gcds even in overgeared areas, rather than nuking.
I'm usually playing healer for dungeons as it's usually the most dps I can contribute to DF, the average healer usually standbying so many gcds even in overgeared areas, rather than nuking.
I frankly don't care what the healer is doing as long as that healer is doing their main job. My comms usually goes to tanks or healers that can adapt from a bad situation.
I guess my experiences have been different. As a SCH as my job of choice, I have been groomed to stance dance between DPSing and healing. My efforts are usually unnoticed or hated because I tend to get no commendations when I stance dance flawlessly in dungeons while usually walk out with 2 or 3 commendations when I feel lazy and full heal.
I think I'm gonna have to call bs on those numbers, though I agree with everything your saying.WhM at high level is definitely strong. Holy obviously, crits at 1100/1400 + stuns any enemy in range. But that's not all. Even a combo Aero/Earth2/Presence of Mind will strike an average of 800/950 and crits above 1200.
Having such a WhM in a party is a huge asset for the whole team.
Saying otherwise is plain misinformation.
I main whm and dps all the time. My nirvana zeta is built for crit and max det. I'm ilvl 128 and when I cleric stance holy crit, I do maybe 1200 max. That's in the highest lvl dungeons, ak hard, KotL, and WP hard.
I'm not gonna lie, that was from my memory from about 3 days ago so I don't got my own numbers in front of me but I'm pretty sure I never got above 1210ish. So what mobs are you getting 1400 on?
As a whm who dps' often, my rotation is this for a speed run super big pull such as a full room of a dungeon.
The tank pulls everything to a spot and just before he stops I use eye for an eye, divine seal cure 2 spam till he is full health. Then I cast medica 2 and regen, mixing in cure 2s to keep the tank alive. Making sure that all my heals over time we're done with divine seal on for max heals.
Then I quickly cleric stance, swift cast holy. Then during the brief cool down downtime I use shroud of saints and presence of mind and holy spam. I can take about half of all the monsters HP before I got to heal again. If damage is too low and I got to dps a bit more I'll use benediction between holy spams so I can use holy a bit more without the tank dying. Then I just cure 2 spam to keep the tank alive after switching back out of CS.
Don't underestimate holy. I can safely say without that, it would be very difficult to do those pulls.
I hope the party appreciates the skill involved with making that possible and doesn't just assume CS=bad healer.
Last edited by IveraIvalice; 05-21-2015 at 04:09 PM.
It's usually in parties of 8 players or alliances, when I get superbuffed by all Requiem Foe and such. I don't crit at 1400 all the time, it happens casually. The average is indeed 1200/1300. Also, I suspect not all mobs have the same Mdef, and that would probably explain the slight fluctuation between 1150/1400. I rarely used a dummy for testing my whm, those numbers are what I get from (mostly) WoD, and the expert dungeons, and a few trials where I have enough time to cast a few holy.
For the record, my set is also based on Crit/Det/SpellSpeed. You may or may not get the same numbers with anything different.
Last edited by cgbspender; 05-21-2015 at 08:48 PM.
So I have been levelling cnj. Made it to 15 and ran Satasha, played with cleric for a bit. Jumped into Copperbell Mines...No cleric for me! Made it through by the skin of my teeth. Kudos again to the clerics, a lot going on if you are juggling.
Last edited by VitalSuit; 05-22-2015 at 02:17 AM.
You are correct, Cleric Stance swaps your Mind stat with your Int stat, Int being the primary stat that will determine how much damage your DoT's will do based on potency. Healer DPS can be quite significant, and can even be higher than some of the lackadaisical DD's you encounter in the DF.
Ah I see, that makes senseIt's usually in parties of 8 players or alliances, when I get superbuffed by all Requiem Foe and such. I don't crit at 1400 all the time, it happens casually. The average is indeed 1200/1300. Also, I suspect not all mobs have the same Mdef, and that would probably explain the slight fluctuation between 1150/1400. I rarely used a dummy for testing my whm, those numbers are what I get from (mostly) WoD, and the expert dungeons, and a few trials where I have enough time to cast a few holy.
For the record, my set is also based on Crit/Det/SpellSpeed. You may or may not get the same numbers with anything different.
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