Quote Originally Posted by silentwindfr View Post
for example, you have 2 skill, one is a vertical slash, the other one is a horizontal slash, if you do the two in row, it will create another attack Cross slash. it's a basic example, but i guess you can see the point about it. instead to have skill already created, the player will need to "create the skill" you will say is not different of the mudra and i will say not really since mudra are done in a order (dealing no damage) and you use the combinaison create for launch a skill.
There's zero reason this kind of system can't be implemented and used for a tank samurai though. Doing skill combos that result in giving them defensive buffs instead of simply pressing a buff cooldown. There you go, you just created a unique tank that isn't like the existing tanks.

one more time, i recognize that not everybody will be able to love or even master this jobs... but the one that will succed will feel the accomplishement. and it will be more a samurai, since it will be like master the way of the sword.
And combining this system with a tank role combines technique with the romanticized way of the Samurai, to protect, serve, and if need be give up their life for those they are sworn to protect. Such self-sacrifice is a straight up tank kind of thing.

i'm talking of the damage nullified, not the chance to parry, parry don't block the whole damage.
Blocking doesn't stop all damage either yet PLD still has it as a form of mitigation. Also, nothing stopping SE from giving SAM tank a boost to their parry effectiveness. i.e. Samurai parry a higher percent of damage compared to PLD/WAR/DRK.