You. I like you. You get it.
In fact lots of players that I know who were DRK (this is the correct abbreviation btw, not DKN) mains in FFXI (because you know us lol jobs--DRG and DRK--had to stick together between all that stigma) are still going to play DRK as a tank, not because of the role but because they wanted DRK and now they can get it. I have a feeling it would be the same way with SAM, lots of people would cry for it to be a DPS or a Tank role and no matter the outcome people would still play it, because its a Samurai, and those players want to play as a Samurai.
So why not close the gap between roles in the game, if SE refuses to cater to those DPS left out (with queue times greater than 20min on average for 4 man dungeons and Duty Roulette) then they need to create more of what the game lacks, or find a way to cater to those DPS waiting in another form. Its quite simple, create more high-profile jobs as tanks and healers.
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