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  1. #1
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72

    Please add these items to the Currency tab

    Square, please consider adding the following to the Currency tab of our characters. This will allow less clutter in our inventories and prevent cases where you couldn't purchase something because you didn't have it on your person.

    MGP
    Rowena's Tokens (all types)
    Venture coins
    Gold Saucer tickets
    Aetheryte tickets
    Those haircut tickets
    Hell any kind of current or future ticket. Or just stop using tickets and tokens at all.

    Similarly, how about expanding the Crystals inventory tab to include other commonly used resources, like Dark Matters, materia catalysts, and prisms?

    Let me know if you guys have any other suggestions on items that should be added to the Currency tab.
    (30)
    Last edited by FaileExperiment; 05-07-2015 at 02:33 AM.

  2. #2
    Player
    Emerald_Wyvern's Avatar
    Join Date
    May 2014
    Posts
    104
    Character
    Linh Emeran
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    I'd like Atma shards, Alexandrite, and the Zodiac items to be put in Key Items.
    (22)

  3. #3
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    Quote Originally Posted by Emerald_Wyvern View Post
    I'd like Atma shards, Alexandrite, and the Zodiac items to be put in Key Items.
    That's a really good idea, it makes a lot of sense.
    (2)

  4. #4
    Player
    Hakuro89's Avatar
    Join Date
    Feb 2014
    Posts
    509
    Character
    Reimi Ackerman
    World
    Midgardsormr
    Main Class
    Ninja Lv 51
    Quote Originally Posted by Emerald_Wyvern View Post
    I'd like Atma shards, Alexandrite, and the Zodiac items to be put in Key Items.
    That moment when you've been farming Atma for hours and suddenly realize they aren't dropping because your inventory is full.
    (6)

  5. #5
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52
    You could reduce a lot of player inventory load by:

    1. Make more crafting ingredients (lvl 1-40 perhaps) available from easily-accessible retailers (NPCs).
    2. Reduce the gap between retail price and sell points; this will drive people to sell their excess inventory to NPCs, thus reducing server load (this is doubtful since SE makes $$$ off of extra retainers).
    3. Fix the BOT and RMT problem. This would ultimately remove a crapton of gil from the economy (making the 5000 gil you get from completing a level 50 quest something to be giddy about. As it stands right now, if you total all the gil earned from the main story line, you could not buy a complete set of lvl 55 gear off the MB, for any class. With this gil value increase, MB prices would drop dramatically, making selling off inventories to NPCs (See item 2) plausible.

    Quote Originally Posted by Hakuro89 View Post
    That moment when you've been farming Atma for hours and suddenly realize they aren't dropping because your inventory is full.
    I've never been more pissed at Animal Skin and Yellow Yarzon Legs in my life. Wasted 3.5 hours.
    (0)
    Last edited by radioactive_lego; 05-07-2015 at 02:58 AM.

  6. #6
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Emerald_Wyvern View Post
    I'd like Atma shards, Alexandrite, and the Zodiac items to be put in Key Items.
    They've expressed that the limitation on Key Item space keeps them from adding too many key items, and flatout prevents them from adding key items that aren't tied to a quest.
    Atma and Alexandrite are not actually tied to an actual quest in your journal, and key items cannot be purchased from stores, thus the zodiac items (water, core, and misc items) cannot be key items.
    Think about it: Why would they, for the exact same quest, make some of the items key items but not the rest unless it was some sort of limitation?
    (0)

  7. #7
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,786
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by kyuven View Post
    Think about it: Why would they, for the exact same quest, make some of the items key items but not the rest unless it was some sort of limitation?
    I'd love to see SE go back and rework their systems so they dont have so many "limitations"
    I mean we have limitations on EVERYTHING. Housing, items, character creation stuff, graphics, etc....
    If this system has so many limitations maybe they should have designed a better one XD
    (8)

  8. #8
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Vespar View Post
    I'd love to see SE go back and rework their systems so they dont have so many "limitations"
    I mean we have limitations on EVERYTHING. Housing, items, character creation stuff, graphics, etc....
    If this system has so many limitations maybe they should have designed a better one XD
    They DID go back and rework their systems. They spent a year on it. There's only so much you can do with inventory systems.
    That's the nature of an MMO. Someone decided to make the prettiest MMO with gorgeously detailed characters, so something had to give.
    Inventory is already one of the most convoluted systems, mostly because we REQUIRE 825+ inventory slots to be worthwhile due to the armoury system.
    Basically, because we can swap jobs on the fly in the field, we're faced with more restrictions due to space and bandwidth than other games are.
    The key item system is a misnomer anyway. They're quest items, the name was just incorporated from past FFs, where they basically served the same purpose. XI went completely overboard in that regard, as key items were basically the same as character flags in addition to quest items.
    Our Key Items slot is much more practical, showing only items that are needed for quests.
    Being able to "do away with limitations" sounds great on paper, but the price, both monetarily and what must be traded for it, is sometimes too high.
    (3)

  9. #9
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Well, if we add Atma and Alexandrite, may as well add dark matter and a catalysts to there.
    (0)

  10. #10
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    but that takes SERVER SPACE HURHURHURHRURH

    SE 2013-2050
    (4)

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