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  1. #21
    Player
    ks3v3n's Avatar
    Join Date
    Dec 2013
    Posts
    56
    Character
    Kseven Leetha
    World
    Shiva
    Main Class
    Gladiator Lv 50
    dunno if any1 knows about this

    seems like they are op early on, if their skills go live like that and the balancing takes some time (like it did with nin)
    (0)
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  2. #22
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ks3v3n View Post
    dunno if any1 knows about this

    seems like they are op early on, if their skills go live like that and the balancing takes some time (like it did with nin)
    Read the big red letters going down. The first letter of every attack and cooldown name.
    (1)

  3. #23
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    It is even spelled out at the bottom.
    (0)

  4. #24
    Player
    Gildarts's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    233
    Character
    Rozaria Eleanor
    World
    Ragnarok
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Risvertasashi View Post
    I would like to know what groups did t13 progression with a war MT.

    Farm, perhaps, and those one-off "Look what a war can do!" videos I can see. But actual progression, pre-echo especially? I'd like to know who, if anyone, has actually done that.
    again this?

    https://www.youtube.com/watch?v=X-PY-YQtUYA

    A skilled group in Excalibur they use WAR MT for progression
    (1)

  5. #25
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    DRK might turn tank roles on its head. Think back to FFXI and utsusemi. Tank and spank was done. SE had to go out of their way to find ways to break blink tanking.

    I don't disagree that world first elite players will stick to WAR/PLD. But they may find that DRK usurps one of those.
    (0)

  6. #26
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Just taking a wild guess here, but I'm starting to think that DRK/PLD may take the cake depending on a few things. There's the possible chance that DRK will have the better magic def, and with their focus on MP usage it'll limit the need for TP boost and stay focused on Ballad. Another thing is wholly dependent on what kind of debuff they get. Also Sword Oath, in long fights, supposedly does more damage than a WAR out of defiance. This plus cover and the new wall ability, along with a riot blade combo, may very well give them the edge. Not to mention the tossing around of Stone Skin to help conserve healer MP.

    Side note; I know it's not something considered often, but considering the size of their swords, it's possible they could get blunt crushing damage as their type, giving them synergy with MNK. A sword that size honestly wouldn't need an edge to be effective; just gravity and momentum. Plus, if they do have better magic damage mitigation, MNK's could make them even more resilient while helping increase the damage.
    (0)

  7. #27
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gildarts View Post
    again this?

    https://www.youtube.com/watch?v=X-PY-YQtUYA

    A skilled group in Excalibur they use WAR MT for progression
    That is pretty impressive. That WAR was pretty awesome with his CDs, although, that second flatten/flare combo was cutting it very close all the same.

    Quote Originally Posted by dspguy View Post
    I don't disagree that world first elite players will stick to WAR/PLD. But they may find that DRK usurps one of those.
    I don't know. We have several weeks before the new raids become available; it's fast enough for HC players, or just with HC leanings, to easy grind up the class. Some of the finer points of the class's techniques might not come out for a while but, if the class is solid, it's plenty of time for leading raiders to pick it up and toss it into the mix.
    (0)
    Last edited by Risvertasashi; 05-12-2015 at 05:58 AM.

  8. #28
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    DRKs need to be busted in one way or another to replace PLD or WAR in 3.0 progression.

    DRKs either need to have an excellent mitigation suite that rivals PLD's (Rampart, Sentinel, Bulwark, HALLOWED GROUND, blocking, STR down debuff) or the utility that beats the offensive and defensive utility that WAR provides (Storm's Eye, Storm's Path, high DPS while still being able to tank effectively).

    Maybe if they give DRK Dragon Kick or something it might enable NIN + DRG progression comps.
    (0)

  9. #29
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    I can picture DRK having an int debuff, or a magic resistance down debuff on one of its combos. Obviously they would clash with mnk or Brd respectively, much like storm's eye does with nin, but it would be a nice way to give them value in an already established meta. If given the choice I would assume the int debuff as mag res down would be a little on the over powered side.

    I can't see them having more magic resistance, our current ranks have a lot of that already with both gear and cooldownS. A magic damage combo or aoe though...that is a likely possibility. This of course would make Drk + war valid for something Like T11, where the pld holds his own through the merits of the str debuff and superior defensive capabilities.

    In the end though, I have a feeling SE will take steps with the next ten levels on our current tanks to make any of the three combinations, doubles obviously excluded, valid for all content.
    (2)

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