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  1. #1
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60

    Whoa. Crackdown on long time casual botters?

    There has been this FC on my server that have admitted outside the game in a chat program they use bots to farm money for the FC and despite myself and several people reporting them they never have been touched but now I am finding out that 3 high end officers have been banned from the game on a perm basis.

    It took almost a year but SE has renewed my faith in the system. They also lost a good deal of gil from my understanding. Dunno if it had anything to do with gil selling or just aquired through illegitimate means.

    If SE is starting to tighten the reigns on this issue then good job and keep up the good work.
    (10)

  2. #2
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Well, they DID have proooooooof, so, remember SE has been quite busy lately :P
    (0)
    When you see someones glamour with non matching boots

  3. #3
    Player
    Dijana's Avatar
    Join Date
    Aug 2011
    Location
    The Goblet
    Posts
    696
    Character
    Dijana Menatas
    World
    Zurvan
    Main Class
    Dancer Lv 90
    If the only time they admitted it was outside the game in a chat program, it's not surprising it took so long to be dealt with. Just because someone is reported, doesnt mean they auto get banned, could you imagine what it would be like if all it took for someone to be banned was someone who didnt like them to send in a report making up whatever reason they wanted?
    (4)

  4. #4
    Player
    nuyu11's Avatar
    Join Date
    Jan 2015
    Posts
    735
    Character
    Kokotsu Kotsu
    World
    Masamune
    Main Class
    Archer Lv 70
    But I believe there is some Bot program that will auto your actions right?
    Even you're afk.
    (0)

  5. #5
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    I really don't understand how the botting works (im no coder by any means) but I thought the entire game was server sided? If it wasn't wouldn't we see people with mods? Like infinite mana/sprint/HP/TP? Does this mean a bot has to connect to SE's servers? So many questions not enough info from Google other than "BUY FFXIV BOT NOW BUY BUY BUY" when I wanna know HOW this is done. It just doesn't make sense to me :/
    (0)

  6. #6
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KyteStones View Post
    I really don't understand how the botting works (im no coder by any means) but I thought the entire game was server sided? If it wasn't wouldn't we see people with mods? Like infinite mana/sprint/HP/TP? Does this mean a bot has to connect to SE's servers? So many questions not enough info from Google other than "BUY FFXIV BOT NOW BUY BUY BUY" when I wanna know HOW this is done. It just doesn't make sense to me :/
    Not quite, a lot of things are client-side to reduce server stress and increase player convenience. For example, the client fully trusts the client when it comes to movement, so the bots simply send forged movement packets to warp around. The game still won't let you have godmodes or infinite MP/TP values, however. The bots use the normal game client and their botting tool hooks into the client process, that's why the server doesn't see anything wrong.

    If the entire game was server-side, everything you do would suffer from lag and you don't want that. The downside is that it makes botting and poshacking easier, but it's not like you can't bot in a fully server-sided game as well.

    But regardless of how easy it is to bot in this game, it doesn't mean you can't get caught from it. There are quite a lot of botting stories around that didn't have a happy ending for the player.
    (3)
    Last edited by Sove92; 05-05-2015 at 10:09 PM.

  7. #7
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Sove92 View Post
    snip.
    Great explanation for me. Much appreciated. I always thought the game was 100% server sided minus the character config stuff like hotbars and such. I assumed that the game interpreted that "hey I see that you've sent a W command from your keyboard, I'm going to move you forward" meaning they were sending spoofed commands to the server allowing the movement/actions to be performed which seems like a massive hassle but then again, the bots aren't free so I assumed that's how they made up for the development of them. In any case, thanks for the explanation. Makes so much more sense now. I get now how people were able to use bots on the EX Primals and Coils to break the instances when that was going on.
    (0)

  8. #8
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sove92 View Post
    Not quite, a lot of things are client-side to reduce server stress and increase player convenience. For example, the client fully trusts the client when it comes to movement, so the bots simply send forged movement packets to warp around. The game still won't let you have godmodes or infinite MP/TP values, however. The bots use the normal game client and their botting tool hooks into the client process, that's why the server doesn't see anything wrong.

    If the entire game was server-side, everything you do would suffer from lag and you don't want that. The downside is that it makes botting and poshacking easier, but it's not like you can't bot in a fully server-sided game as well.

    But regardless of how easy it is to bot in this game, it doesn't mean you can't get caught from it. There are quite a lot of botting stories around that didn't have a happy ending for the player.
    And even ignoring the few lag-reducing shortcuts taken, the fact remains that your interaction with the server is just digital data sent to it and received from it. The actions you normally send manually can be replaced by a program that generates the necessary inputs.
    (0)

  9. #9
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Conradus View Post
    And even ignoring the few lag-reducing shortcuts taken, the fact remains that your interaction with the server is just digital data sent to it and received from it. The actions you normally send manually can be replaced by a program that generates the necessary inputs.
    SE could sanity check those values that are sent but that would add overhead and you'd have to also take into account lag (which can teleport a player legit).
    (0)

  10. #10
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    It's like the bot programs that plague wow's pvp system. Between auto kick programs and infamous monk orb bots cheating is all around in any game you play.

    Cod and a megaton of steam games have cheaters galore. Most bots use dll hooks which pull id codes and interacts with it then sends the appropriate response back. Some of the smarter bots now use API gimmicks and windows desktop app.
    (0)

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