"Lol, Yoshi-P said he likes RDM a lot so that must mean it's in the works! Ahyuckhyuck~"
Yeah, no. It doesn't work like that.
"Lol, Yoshi-P said he likes RDM a lot so that must mean it's in the works! Ahyuckhyuck~"
Yeah, no. It doesn't work like that.
I Request Bard with karaoke set.
Eh, idk..You can't really (lore-wise) say RDM is the only Gunblade wielding class/job, as we have Gun-shield, Gun-lance, gun-blade, gun-fists, and gun-hammer/axe in the game already. To make a class where they are the only ones wielding a gun-type kinda breaks that. Now if all those gun-type weapons could appear in the game as well as introduce the RDM...okay! (and technically the RDM would probably get a gun-rapier).
Now I do support adding RDM to the game, although I feel it is already coming.
RDM (melee magic DPS)
SAM (counter-attack tank)
DNC (melee healer)
calling it now for 4.0
Mechanically DNC was all over the place, so that's not entirely accurate. It may have had abilities that were heals that consumed TP, but it was nowhere near an actual healer. It did have a relatively easy time staying alive and soloing things because its heals couldn't be interrupted, access to Utsusemi through /NIN plus their naturally high dodge.
And consider me part of the fencing sword camp. Gunblades don't really fit RDM. Now if they were to introduce a new job centered on a gunblade I guess that could work.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Idk about that "DNC isn't always a healer" statement. I mean I pretty much was the healer in both merit parties, abyssea parties, and other endgame content. Also they were much better when you went DNC/SAM. It gave you power and better ways to keep your TP up for healing, and since they got their own stacks of Dual Wield trait /NIN was kinda pointless save for Utsusemi: Ichi/Ni which DNC really didn't need that much, unless you were soloing. If you have to classify it into a role, it would be considered a Support healer akin to SCH in game.Mechanically DNC was all over the place, so that's not entirely accurate. It may have had abilities that were heals that consumed TP, but it was nowhere near an actual healer. It did have a relatively easy time staying alive and soloing things because its heals couldn't be interrupted, access to Utsusemi through /NIN plus their naturally high dodge.
And consider me part of the fencing sword camp. Gunblades don't really fit RDM. Now if they were to introduce a new job centered on a gunblade I guess that could work.
DNC was severely limited by recast timers. So on the one hand they could heal without fear of being interrupted, but could not do it at the frequency that is required from a healer in a party setting.Idk about that "DNC isn't always a healer" statement. I mean I pretty much was the healer in both merit parties, abyssea parties, and other endgame content. Also they were much better when you went DNC/SAM. It gave you power and better ways to keep your TP up for healing, and since they got their own stacks of Dual Wield trait /NIN was kinda pointless save for Utsusemi: Ichi/Ni which DNC really didn't need that much, unless you were soloing. If you have to classify it into a role, it would be considered a Support healer akin to SCH in game.
Chances are we wouldn't have that issue here since the developer philosophy for abilities is that abilities are only limited by the GCD.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
SE, please let DRK use Scythe.
In fact, SE, please let DRK DUAL WIELD two scythes. (omg!)
In fact, SE, please let DRK QUAD WIELD four scythes, can attach two to the ankles! (omg omg omg!)
And maybe a fifth in between the teeth? Scythes everywhere! (nerdgasm)
Whenever I imagine a RDM using a gunblade I can only think of this:
https://youtu.be/Vt9vl8iAN5Q?t=2m6s
SE Please.
Give RDM a gun-rapier, but not a gun-blade
Exactly this is a gun-rapierWhenever I imagine a RDM using a gunblade I can only think of this:
https://youtu.be/Vt9vl8iAN5Q?t=2m6s
SE Please.
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