Quote Originally Posted by GenJoe View Post
We don't need any fixes for it.. You can counteract the streak of bad RNG by just crafting more.

Having to reclaim too often? Come up with a better rotation, you shouldn't need to reclaim that often anyway.
Agreed. The profits you earn from your HQ items should far exceed your losses from NQs or failed reclaims.

I've also found that if you're starting with HQ materials, the chances of an NQ result are really remote. The trick is to find a reliable method of crafting 4 star materials starting from 0 quality, without the use of reclaim. Fortunately, it's not hard to get an HQ yield of at least 80% on those (90%+ if you can optimize your method) and if you can manage that, the finished products are a breeze.