Quote Originally Posted by XiXiQ View Post
Whether RNG is working "how it should" or not isn't the root of the problem. If this is how it's supposed to work - with the same players getting shafted over and over with no end in sight (and if you use the bell curve as an example, you're talking about 10%-20% of them) - that is a serious game problem that requires addressing, rather than some interesting mathematical study.
That's exactly why I said it may not be the best system. It is, however, the easiest system to implement, as it does not require keeping track of past performance in order to "nudge up" or "nudge down" future performance.

Folks were complaining at length about the "true randomness" of Atma drops a while back, and while SE DID bump up the drop rate, as far as anyone knows it's still truly random and will remain that way. There's a statistical possibility, however unlikely, that a player could STILL farm for years and never see an Atma drop. I don't expect SE to do anything about Reclaim aside from, possibly, upping the success rate - but if your bad luck continues to be bad, that won't help one bit.