Quote Originally Posted by scarebearz View Post
The truth is none of us actually know if reclaim is "working as intended" i.e. actually a 90% chance.

It's fine to say that a small sample is poinless, as it is, but where is the large sample to prove it is indeed 90% as stated on the tooltip.

I would say I probably have used reclaim 100 times over the last 2 years. That's like once a week on average.

From my experiance the % is likely to be more than 70%, but I'm not convinced it's actually 90% as stated.


Anyone care to test reclaim 100 times? :P
I tested this a long time ago because i was confused how rng worked, not just for skills but for desynth drops as well. Reclaim, byregot's and hasty touch under SH II, each with a sample size of 250 on junk (Maple Sugar). They average out to 90%, 90% and 80%. Reclaim was the only pain to test, you can test BB multiple times in a single synth, same with hasty.

I also tested materia melding % to realize that it works under same principle as skills and desynth drops. Which is also why you can go on a rng mess and fail 100+ in a row without a meld. It all breaks even.

The biggest confusion is that people thing 90% refers to a probability, it doesn't. It refers to an average. For those that know discrete math, the average in this case would be the expected value.