Whether RNG is working "how it should" or not isn't the root of the problem. If this is how it's supposed to work - with the same players getting shafted over and over with no end in sight (and if you use the bell curve as an example, you're talking about 10%-20% of them) - that is a serious game problem that requires addressing, rather than some interesting mathematical study.
 
		
		 
			 
			

 
			 
			 Originally Posted by LineageRazor
 Originally Posted by LineageRazor
					
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