If you are using reclaim enough to get an accurate gauge of it's actual success/fail rate (hundreds/thousands of times), then you are doing something wrong at your crafting.


If you are using reclaim enough to get an accurate gauge of it's actual success/fail rate (hundreds/thousands of times), then you are doing something wrong at your crafting.
I have not used it hundreds or thousands of times. Not likely to either considering it's failure rate so far.
I'm pretty sure the success rate of reclaim averages to 90% over a large enough sample size. For me, reclaim works the vast majority of times, although there have been times when I've had a number of failures in a row.
Like many players (most?), my luck seems to run in streaks, so I suspect that the algorithm used might not be the greatest.
Well, not sure what you mean here. How do you craft HQ 4 star? As example, I just crafted up my PLD accessories (all 5). They each require 3 Platinum Ingot as an input to the final craft. These are 4 star (568/5783), as are the final crafts. Reclaim was essential to get all the 15 HQ ingots I needed. HQ'ing 4 star is easy if you have HQ mats - still easy but a bit of a grind if those mats are also 4 star.
Now, I didn't use reclaim enough to be statistically significant but that is only because I wasn't crafting tons of stuff (such as to sell).
It's all RNG. While I hate failing reclaim, I hate NQ'ing from 90% even more.
Last edited by Waeksyn; 05-09-2015 at 07:44 AM.



"Average" will never be a perfect indicator to prove when you are due a success or failure.
That said, with large enough of a sample size, it can be a partial indicator. If the sample is too small, it isn't an indicator at all.
The OP example is certainly the latter.
After failing to reclaim on my artisan off hand crafts 2 out of 3 times..That was it..
After that, I worked on my rotation so I rarely ever need to reclaim.. and if I have to I'll just hit Byregots without a steady hand instead and go for the finisher..
Worked out good for me, only failed one craft since then so far and that was because I forgot to put in all the cross class skills..



Every single time I break on reclaim, I smile a little. Because I know the karmic balance of the universe will make it so I don't botch something important in the future, as a result of that break.
Think of it like that. You'll live happier.
Instead of being hostile, heed other people's advice, listen to what they're actually telling you..
3 star crafting, starting with hq mats?? You shouldn't need to reclaim at all.. Sure, if you fail 5, 6, or 7 HT, then maybe you need to.. But that happens very rarely..
In fact, on my most recent craft, Inferno Blade, I failed Rapid Synth 3 times, and HT 4 times.. I still managed to hit 76% hq.. and luckily got the hq from it.
It's not the RNG that makes or breaks a crafter, it's what you do to mitigate its effects, that's the true test.

With that in mind, every time I succeed on Reclaim, I know some day I'll NQ that 90% quality lol.

oh man... why risk Inferno Blade NQ at 76% ;_;
reclaim!
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