With the exception of something like Demon Wall, do meaningful DPS checks actually exist outside of Coil? I mean, static raiders mostly will and do use parsers already. Generally speaking, the biggest problem if DF Coil runs are the issue is ignorance of the fights.
And I personally don't care about a parser outside of end game raiding, hell just disable the thing in low levels/experts/towers so the people who don't care about DPS can do that content in peace (or even make it only visible to yourself in those low-mid tier duties). I even said in my post you quoted that if you don't want to improve that's fine but END-GAME has certain requirements to meet in terms of skill level. That requirement goes down with echo and with gear.
Although the extreme primals and the hard mode to an extent had DPS checks in them, back when people barely even had darklight.
Last edited by Jamein; 05-07-2015 at 06:11 PM.
Ah yes, I forgot about those Primal ones. That's true. That's also why it wasn't all that common to get done at the time lol. Somewhat similar to Coil.And I personally don't care about a parser outside of end game raiding, hell just disable the thing in low levels/experts/towers so the people who don't care about DPS can do that content in peace. I even said in my post you quoted that if you don't want to improve that's fine but END-GAME has certain requirements to meet in terms of skill level. That requirement goes down with echo and with gear.
Although the extreme primals and the hard mode to an extent had DPS checks in them, back when people barely even had darklight.
Yup, that's why I find it quite strange how people are so against a tool to measure your performance to an extent so you can see where you may need to improve. If you don't find that fun then great you obviously take your fun elsewhere in the game and that is fine, but if you find doing the end game content fun, playing your class a little better than just rolling your face across the keyboard is part of that and a parser would work wonders.
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