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  1. #111
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    I get it. It's a good thing to hold everyone to the same standard. But it's also rude to just assume that someone holds a double standard.
    ahhh... fair point! XD I didn't get that impression from them, my appologies.
    (1)

  2. #112
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gralna View Post
    mnk, your dps was lowest on that last try

    mnk, "yea, I was marked 4 times in a row, went almost 30 seconds without GL stacks"

    "sorry, but we gotta kick you"

    mnk, "..."
    Which encounter?

    There is only one endgame/primal encounter where being "marked" is impossible to bounce back from without Perfect Balance.
    (0)

  3. #113
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Almalexia View Post
    Which encounter?

    There is only one endgame/primal encounter where being "marked" is impossible to bounce back from without Perfect Balance.
    As I said before, can't see the trees through the forest, it's a hypothetical analogy for mechanics lowering your dps due to just plain old RNG picking on you for that run.
    (1)

  4. #114
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Gralna View Post
    As I said before, can't see the trees through the forest, it's a hypothetical analogy for mechanics lowering your dps due to just plain old RNG picking on you for that run.
    I lose my stacks quite a few times for reasons I can't control in Turn 9.

    Second meteorstream in phase 1.
    First and Second Golem drop.
    Second meteor drop on party.
    During the megaflare countdown.
    During meteorstream in phase 4 (divebombs).

    I usually parse the highest a lot of the times anyways. I somehow think SE planned the classes with these details in mind.
    (2)

  5. #115
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by kpxmanifesto View Post
    That takes some serious mental gymnastics to arrive at that answer.
    No it doesn't. Kicking people for the inability to perform their role is something that is generally accepted DF included. Majority of the situations that people usually justify kicking for lack of performance are bad tanking/healing and not DPS. The fact that a question has to be asked whether is it acceptable to kick a DPS for being incapable of fulfilling his role is what I'm suggesting is the double standard whether you view it that way or not. If you believe that everyone should be held accountable then good for you. That doesn't mean the double standard doesn't exist in the context of this thread.
    (3)

  6. #116
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gralna View Post
    As I said before, can't see the trees through the forest, it's a hypothetical analogy for mechanics lowering your dps due to just plain old RNG picking on you for that run.
    Almost every marking mechanic in endgame can be handled while preserving GL. Your "hypothetical example" evidences a monk who has more to learn, or a monk dealing with a very specific encounter.

    Do you believe this is reason enough to forbid parsers? Because one extraordinarily unlucky monk needs to git gud?
    (0)

  7. #117
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Massterchef View Post
    No it doesn't. Kicking people for the inability to perform their role is something that is generally accepted DF included.
    I dunno, we had a really really god awful tank in a Halatali normal run once when I was leveling dragoon. So I equipped provoke and some enmity cross skills and proceeded to protect the healer and tank bosses cuz the tank could not hold hate at all. I used to try to help people learn but I have had too many experiences where i was being as nice as possible with my approach and I was met with "stfu" attitude. So instead of kicking the tank and waiting around for a new tank, I picked up his slack and we beat the dungeon.

    What I feel the problem is is too many people are oversensitive to criticism. I feel like at times I can't be nice enough to someone and they would STILL turn hostile towards me. You have to accept criticism or you will never self-improve... Or at least be able to criticize yourself so you can see your flaws. A perfect example was this T12 group I was in. I watch the fireball go through our melee DPS and we wiped cuz of it so I immediately said,

    "I guess melee DPS is in a zone and I ain't talking about the Auto Zone".
    The dragoon says, "????"
    I said, "The fireball blew up right next to you guys."
    He said, "STFU The fireball passed right through us. Ohhh ohhh it's the melee DPS. Fkin our fault it can't be anyone else's fault."

    And he just ranted on and on and on and on and on until I just called an abandon on the duty and it passed. Like really? That's why we have a player skill issue.
    (2)
    Last edited by Elusana_Celah; 05-05-2015 at 06:24 AM.

  8. #118
    Player
    FrejyaAthenes's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Freyja Alfodr
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Saseal View Post
    How about this - At the end, a window showing lvl/ilvl and your healing/DPS/Defensive scores (based on your job, or not) - and then comparing to the dungeon/trial/raid's average (collected from scores of other random players of similar level - or ilvl if it's level 50 content - that have gone through the dungeon over the past x days) for your role - AND only shown to you, about you. You then have something to compare it to so you can see if you're doing average (and those that don't want to be average can start looking into adjusting their rotation/hunting for info or advice), below average (and again look to better yourself) or above average - in which case, 'good jeorbs'.
    I figured 'averages' for dungeons so that it's not directly comparing yourself to the other party members, but rather a % of players - to avoid some of the issues people were stating earlier (player harassment, etc).

    Or, if you REALLY wanted comparisons within the party, perhaps bring up the screen AFTER the duty is over (I guess this would only work in DF and not in PF since there would be no anonymity after the run ends in PF) so the people can see the numbers, but not be harassed or do any harassing (or low chance of it). If they want to better themselves, that's still a conscious thought and drive they would have to have regardless if they saw the stats with or without the rest of the party there. People that don't want to just won't, regardless the advice or information given.
    This is what I'd like to see, albeit with less noble intentions. To me, comparing yourself to just the party is too small a scope. Not to mention it wouldn't really give you anything substantial unless you run with the same party all the time. Some runs you might be 3rd highest, other runs you might be 1st without changing anything. Would that encourage you? Not saying it doesn't have its own merit, just that I'd like to think...bigger.
    (2)

  9. #119
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Massterchef View Post
    No it doesn't. Kicking people for the inability to perform their role is something that is generally accepted DF included. Majority of the situations that people usually justify kicking for lack of performance are bad tanking/healing and not DPS. The fact that a question has to be asked whether is it acceptable to kick a DPS for being incapable of fulfilling his role is what I'm suggesting is the double standard whether you view it that way or not. If you believe that everyone should be held accountable then good for you. That doesn't mean the double standard doesn't exist in the context of this thread.
    You went completely off topic. When did I ever mention tanks and healer roles at all? You're not getting the point I brought up whatsoever. I said nothing even remotely close that even resembled me condoning a double standard. You do know what a rhetorical question is, right? The point I brought up flew over your head completely. All that typing you just did for no reason.

    My original topic: Nothing I said shows that I personally hold a double standard, yet you accuse me of it.
    (0)
    Last edited by kpxmanifesto; 05-05-2015 at 06:44 AM.

  10. #120
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Massterchef View Post
    You, like the others that oppose this idea haven't experienced end game raiding. /more assumptions.
    Where are your savage clears
    LOL

    Since I havn't beaten the final turn must mean I suck. At no point is a dps meter going to get my past T13 i will say that. If you would read my posts, I am clearly in favor of having in game dps. I just don't buy the argument that everyone needs to see it. It can easily be shared, by people who are raiding together on a regular basis. Which is clearly the majority if not all World First Clears.

    The point is what you assumed about me is irrelevant to the discussion. If you really want a full in game dps meter. Then you should be for my proposal which will pave the way for such an implementation. Seeing your own DPS in game is a huge step towards the very thing all of you are calling for. And would have literally 0 negative consequences.

    Hate to say it, but haters gonna hate.
    (0)
    Hoarders gonna Horde.

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