Quote Originally Posted by Asierid View Post
There was. It was called Titan HM. People could barely DPS the heart in Darklight and AF2 (Hell, they barely did it even with a full stack of echo), how do we expect these same people to defeat a mechanic like that in 3.0?

All that will happen is they will complain and moan and it will get nerfed. Just like everything else in this game after the first week or two. Instead of meeting the problem head on, we apply bandaids that doesn't fix the overall problem.
Titan's heart affected the entire group, so 1 bad DPS and you could still bypass it, without knowing who the bad DPS player was (if there was any). He/she is suggesting a mechanic that applies to each individual, like 4 Titan hearts, 1 per DPS, where the only people that die when the timer is up, are those that didn't beat the DPS check on their own heart, that nobody else could target.